Jump to content


Changelist From 8.4 To 8.5 Info


  • This topic is locked This topic is locked
97 replies to this topic

AALG #1 Posted 18 April 2013 - 01:03 AM

    Minsk Hitman

  • Senior Moderator
  • 20096 battles
  • 1,989
  • [PANZA] PANZA
  • Member since:
    09-29-2012
List of changes in version 0.8.5 compared to version 0.8.4

Content

- Added new branch of German Medium and Light Tanks:

• VK 20.01 (D) (MT Tier IV)
• VK 30.02 (D) v1 (MT Tier VI)
• Aufklarerpanzer Panther (LT Tier VII)
• Indien Panzer (MT Tier VIII)
• Prototype der Arbeitsgruppe A (MT Tier IX)
• Leopard 1 (MT Tier X)


- Added new branch of USSR Light Tanks:

• Т-60 (LT Tier II)
• Т-70 (LT Tier III)
• Т-80 (LT Tier IV)


- For testing purposes only, added the following tanks:

• Premium British Tier V Heavy Tank ‘A33 Excelsior’
• Special USSR Tier X Medium Tank ‘Object 907’
• Special  USA Tier X Medium Tank  ‘М60’
• Special German Heavy Tank Tier 10  ‘VK7201’


- Added new map ‘Pearl river’
- Changes and improvements for after-battle stats screen
- Added notifications for automatic conversions after version releases (change of shells, modules, vehicles, etc.)
- Added new inscriptions for 5 nations (USSR, Germany, USA, France, Britain)
-  Updated the description of the ‘Situational Awareness’ skill
- Added a display of team status as a list of vehicle types icons on the top of the screen

Gameplay and Game Mechanics

- Added gameplay and visual fixes for: ‘Redshire’, ‘El-Halluf’, ‘Karelia’, ‘Prohorovka’, ‘Sand River’
- Added improvements for "assault" mode for: ‘Malinovka’, ‘Karelia’, ‘Sand River’
- Changed mechanics of ‘Expert’ and ‘Expert per nation’ achievements work:

• Those, who received the medal earlier (and now medal is grey) - will get back the respective medal as active
• Neither ‘Expert’ nor ‘Expert per nation’ achievements will ‘fade’ after new vehicle introduction in new updates
• The rest will get the grey medal (‘Expert’ and ‘Expert by nation’) that on mouse-over will show, which tanks should be destroyed to obtain the medal


- Premium consumables (med kits, repair kits, etc.) are now available for credits (according to gold/credits exchange rate – similarly as premium shells)
- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts
- Added new Match Maker rule for balancing Light Tanks  - all vehicles marked as ‘Scout’ will be balanced according to the SPG currently existing rule: balance weight of ‘Scouts’ in both teams won’t differ on more than +/-20 balance weight points
- Following vehicles were marked as ‘Scouts’:

USSR
T-50
T-50-2

Germany
Pz38nA
Luchs
VK 16.02
VK 28.01
Auf_Panther

USA
M24 Chaffee
T21
T71

France
ELC AMX
AMX 12t
AMX 13 75
AMX 13 90

China
M5A1 Stuart
59 16
WZ 131
WZ 132

- Reworked (reduced) credit cost for temporary camouflages, emblems and inscriptions
- Reduced terrain resistance when driving a tank on some destroyed objects

Graphics
- Improved visual models:IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4М, Matilda Black Prince, IS-7, ARL-44, Black Prince
- Reworked graphics for following maps: ‘Siegfried Line ‘, ‘South Coast’, ‘Malinovka’
- Inscriptions resolution increased twice (for vehicles and places, where such change was possible)
- Optimized productivity for vehicle’s motion effects (dust and dirt from under the tracks)
- Reworked multiple objects destruction effects

Fixes
- Added fixes for collision models of tanks: PanzerJager I, JagdPz E-100
- Fixed minor errors in the names of vehicles and modules
- Fixed stuck of large sized vehicles under hanging elements of map objects (bridges and so on)
- Fixed rare bug when shell with ‘small damage to modules’ parameter disappears after it hits enemy gun of higher strength
- Fixed bug when HE shells not causes full HE damage to external module after penetration
- Fixed behavior of HE shell after hitting crew of destroyed tank with open-topped compartment
- Fixed bug of displaying shells explodes in the air
- Fixed missing of indication of damage to the fuel tank at its destruction in some rare cases
- Destroyed vehicles are no longer absorbing damage caused by HE shells. They are always exploding on the surface of these vehicles
- Fixed not causing damage to small and light-weighted vehicle if it is located at the top of big and heavy vehicle
- Partly fixed disappearing of emblems and inscriptions on vehicles after alt-TAB or adjusting AA settings
- Fixed work of memory leak warning message
- Fixed errors when creating a private chat channel: not displaying channel creator, freezes of chat window when attempting to close it
- Fixed presence of action/premium vehicles’ modules in game shop
- Fixed description of following achievements: ‘Raider‘, ‘Reaper’, ‘Dumitru’s Medal’, ‘de Langlade's Medal’, ‘Lion of Sinai’
- Fixed description of consumables ‘100-octane Gasoline’ and ‘105-octane Gasoline’
- Fixed minor bugs in the battle tutorial
- Fixed effect loss of camouflage net and binocular telescope when attempting to move vehicle with damaged track
- Fixed not working “Sixth sense” indicator after rapid re-spotting
- Fixed the display of lag indicator with green color when server operational load is close to 100%
- Fixed the display of the tank collision effect when tanks are in the common point but at different altitude
- Fixed some models of ambient objects

Changes to vehicles parameters

Changes to the Chinese tanks parameters:


• Changed the Renault M26/27  engine price from 300 to 0


Changes to the French tanks parameters:


• Changed the Lorraine39 L AM tracks price from 1730 to 590


Changes to the German tanks parameters:

E-100:

• Changed the ammo capacity of the 12,8 cm KwK 44 L/55 gun from 42 to 72
• Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50


JagdPz-E-100:


• Raised the speed of all shells from 850 to 925 meters/second


Maus:


• Changed the DB 603 A2 engine type from diesel to gasoline


VK 16.02 Leopard:


• Changed the research price of the VK28.01 from 52100 to 28500


VK 28.01


• Reduced the repair price by 60%
• Changed the depression angle from 8 to 10 grads


VK 30.02 (D):

• Changed the suspension traverse  mechanism of the VK 30.02 (D)
• Changed the suspension traverse speed of the VK 30.02 (D) from 36 to 38
• Changed the verstärkteketten suspension traverse mechanism of the VK 30.02 (D)
• Changed the verstärkteketten suspension traverse speed of the VK 30.02 (D) from 40 to 42
• Changed the MB 507 engine horse power from 750 to 720
• Added the Maybach HL 230 TRM P30 engine
• Fixed the VK 30.02 (D) Schmalturm and VK 30.02 (D) turrets armoring errors
• Slightly rebalanced all the guns
• Raised the elevation and declination angles
• Changed the VK 30.02 (D) Schmalturm turret view range from  370 to 380 m
• Changed the VK 30.02 (D)  turret view range from from 350 to 370 m
• Changed the VK 30.02 (D) Schmalturm turret traverse speed from 30 degrees/sec to 24 degrees/second
• Changed the VK 30.02 (D) turret traverse speed from 46 grad/sec to 32 degrees/second
• Changed the VK 30.02 (D) HP from 1180 to 1150

VK 36.01 (H):


• Shell penetration value of Pzgr. 41 HK of gun 7,5 cm KwK 41 L/58 Konisch changed from 225 mm to 221 mm
• Damage, made by shell Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch, changed from 65 to 165
• Shell penetration value of Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch changed from 167 mm to 157 mm


Changes in British Vehicles:


• Price of gun QF 2-pdr Mk. X changed from 3000 to 6000
• Price of gun 75 mm Vickers HV changed from 63000 to 50000
• Price of gun OQF 77 mm Gun Mk. II changed from 50000 to 63000
• Price of gun OQF 17-pdr Gun Mk. VII changed from 60000 to 70000


Conqueror:


• Price of turret Centurion Mk. III changed from 50500 to 42000


Centurion Mk. I:


• Price of turret Centurion Mk. I changed from 15000 to 20000
• Price of turret Centurion Mk. III changed from 32000 to 42000


AT 15:


• Research price of engine Rolls-Royce Meteor changed from 1900 to 1500


Changes in American Vehicles:

M4A2E4 Sherman:


• depression level of gun 75 mm Gun M3 L/37 changed from -20 deg to -25 deg


T25/2:


• Tier for suspension T25/2T4 changed from 7 to 8
• Price of suspension  T25/2T4 changed from 19200 to 32720


T82:


• Price of suspension  T82T55E2 changed from 1850 to 740
• Price of suspension  T82T55E4 changed from 740 to 1850


Change in parameters of Soviet vehicles:


• Cost of 37 mm ZIS-19 gun changed from 2560 to 4250 credits
• Cost of 122 mm U11 gun changed from 59920 to 45920 credits
• Cost of 85 mm F-30 gun changed from 41000 to 48000 credits
• Cost of 76 mm S-54 gun changed from 41480 to 40130
• Cost of B-2CH engine changed from 17000 to 49500
• Cost of 85 mm S-31 gun changed from 42200 to 49200
• Cost of 57 mm ZiS-4 changed from 40130 to 41480


Tanks А-20, Т-46, Т-50-2:


• Damage dealt by UBR-243SP shell of 45 mm BT-42 gun changed from 49 to 55
• Damage dealt by UBR-243SPA shell of 45 mm BT-42 gun changed from 49 to 55
• Armor penetration of UBR-243SPA shell of 45mm BT-42 gun changed from 95 mm to 110 mm
• Damage dealt by UOF-243 shell of 45mm BT-42 gun changed from 63 to 65


SU-85B:


• Added M-80 engine
• Removed GAZ-203F engine


IS-7:


• Max speed changed from 50 km/h to 59.6 km/h


SU-76:


• Turning speed of SU-76 suspension changed from 32 to 38
• Turning speed of SU-76M suspension changed from 32 to 38


  
I am ArmsAndLegsGuy from the EU and NA server, with a shortened name here.
(battle stats in the spoiler from the servers I have played on)

Spoiler

IJN_Amatsukaze #2 Posted 18 April 2013 - 01:10 AM

    Orussian Night Witch

  • Beta-Tester
  • 11120 battles
  • 9,228
  • [RPS] RPS
  • Member since:
    05-22-2012
Germans getting an Ammo Buff

Interesting


"Glory days gone past,
Nostalgia is bad feeling,
I suck at Haiku."

 


Retia #3 Posted 18 April 2013 - 01:11 AM

    Major

  • Member
  • 22662 battles
  • 10,360
  • [DPS] DPS
  • Member since:
    12-09-2012
Didn't really pay attention to the "minor" changes this time~

Quote

• Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50
I'm so in HEAT for this one :3

Quote

VK 28.01
• Reduced the repair price by 60%
:glasses:

Quote

Everything russian
Russian bias much?  :tongue:

 

 

Playing without Mods would be boring.

 

 


xenxcrixa #4 Posted 18 April 2013 - 01:14 AM

    Captain

  • Member
  • 18137 battles
  • 1,075
  • Member since:
    11-27-2012
Excited for 8.5  :popcorn:
The Hungry Rabbit Jumps.

Xiee #5 Posted 18 April 2013 - 01:22 AM

    Major

  • Beta-Tester
  • 17708 battles
  • 4,928
  • [SAUND] SAUND
  • Member since:
    03-12-2012
So here's the changelog... that means will be getting the update real soon. Next week maybe?

 

~ Moving at the speed of sight ~


IJN_Amatsukaze #6 Posted 18 April 2013 - 01:24 AM

    Orussian Night Witch

  • Beta-Tester
  • 11120 battles
  • 9,228
  • [RPS] RPS
  • Member since:
    05-22-2012

View PostXiee, on 18 April 2013 - 01:22 AM, said:

So here's the changelog... that means will be getting the update real soon. Next week maybe?

Pls god not next week

CoH event

Remember?


"Glory days gone past,
Nostalgia is bad feeling,
I suck at Haiku."

 


Retia #7 Posted 18 April 2013 - 02:04 AM

    Major

  • Member
  • 22662 battles
  • 10,360
  • [DPS] DPS
  • Member since:
    12-09-2012
RU get's it tomorrow we'll get it next week.

 

 

Playing without Mods would be boring.

 

 


KamiMoci #8 Posted 18 April 2013 - 02:20 AM

    First lieutenant

  • Beta-Tester
  • 10714 battles
  • 665
  • [HARAS] HARAS
  • Member since:
    07-14-2012

Quote

JagdPz-E-100:
• Raised the speed of all shells from 850 to 925 meters/second
Praise the Lord!
i'm kinda hate shooting a moving target but the shell travelling too long

the others?
.... naah
blahblahblah

Yob80 #9 Posted 18 April 2013 - 04:57 AM

    Corporal

  • Beta-Tester
  • 18760 battles
  • 70
  • Member since:
    09-29-2012
- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts

not wanting to sound pissy or moany, but these two things are half the reason I maintain a premium account, so I can play with more mates at one time and also do tank companies if I feel like it.  Are they going to introduce something to make up for it or are we going to be paying the same amount of gold for premium and essentially getting "less".

Retia #10 Posted 18 April 2013 - 05:02 AM

    Major

  • Member
  • 22662 battles
  • 10,360
  • [DPS] DPS
  • Member since:
    12-09-2012

View PostYob80, on 18 April 2013 - 04:57 AM, said:

- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts

not wanting to sound pissy or moany, but these two things are half the reason I maintain a premium account, so I can play with more mates at one time and also do tank companies if I feel like it.  Are they going to introduce something to make up for it or are we going to be paying the same amount of gold for premium and essentially getting "less".


Quote

- apparently, the premium account WILL be buffed somehow ("Storm was just tired")

That blog no one is supposed to talk about

 

 

Playing without Mods would be boring.

 

 


SerialTankKiller #11 Posted 18 April 2013 - 05:05 AM

    Captain

  • Beta-Tester
  • 39008 battles
  • 1,749
  • [LOL-E] LOL-E
  • Member since:
    06-26-2012
I am surprised the ELC is now classified as a scout tank.
My platoon mate congratulated me on my XVM color code PURPLE......................for the number of battles played :trollface:

SerialTankKiller #12 Posted 18 April 2013 - 05:06 AM

    Captain

  • Beta-Tester
  • 39008 battles
  • 1,749
  • [LOL-E] LOL-E
  • Member since:
    06-26-2012

View PostYob80, on 18 April 2013 - 04:57 AM, said:

- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts

not wanting to sound pissy or moany, but these two things are half the reason I maintain a premium account, so I can play with more mates at one time and also do tank companies if I feel like it.  Are they going to introduce something to make up for it or are we going to be paying the same amount of gold for premium and essentially getting "less".

A valid point. All the more good reason for you to drop premium for good.
My platoon mate congratulated me on my XVM color code PURPLE......................for the number of battles played :trollface:

RalphTheTheatreCat #13 Posted 18 April 2013 - 05:08 AM

    SealClub Number 10

  • Beta-Tester
  • 11519 battles
  • 4,329
  • Member since:
    09-17-2012
It will be interesting to see how many plats and tc's start now.

"My hovercraft is full of eels."


name_violation2000004474 #14 Posted 18 April 2013 - 06:19 AM

    Staff sergeant

  • Beta-Tester
  • 30590 battles
  • 317
  • [CLAW] CLAW
  • Member since:
    03-20-2012
- Added new branch of German Medium and Light Tanks:
• VK 20.01 (D) (MT Tier IV)
• VK 30.02 (D) v1 (MT Tier VI)


***VK 30.02 (D) is not Tier VII?


Retia #15 Posted 18 April 2013 - 06:37 AM

    Major

  • Member
  • 22662 battles
  • 10,360
  • [DPS] DPS
  • Member since:
    12-09-2012

View PostThOrJaCk, on 18 April 2013 - 06:19 AM, said:

- Added new branch of German Medium and Light Tanks:
• VK 20.01 (D) (MT Tier IV)
• VK 30.02 (D) v1 (MT Tier VI)


***VK 30.02 (D) is not Tier VII?

It's a Typo.
The VK 30.01 (D) is the tier VI and the VK 30.02 (D) is following it as a tier VII.

 

 

Playing without Mods would be boring.

 

 


JollyGood #16 Posted 18 April 2013 - 06:54 AM

    Captain

  • Beta-Tester
  • 28699 battles
  • 1,596
  • Member since:
    07-05-2012

View PostYob80, on 18 April 2013 - 04:57 AM, said:

- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts

not wanting to sound pissy or moany, but these two things are half the reason I maintain a premium account, so I can play with more mates at one time and also do tank companies if I feel like it.  Are they going to introduce something to make up for it or are we going to be paying the same amount of gold for premium and essentially getting "less".

agreed are they going to 're-balance' premium accounts with something else?

Ezz #17 Posted 18 April 2013 - 07:07 AM

    How many flipping posts do I need to get past Major?

  • Beta-Tester
  • 71793 battles
  • 36,577
  • [PBKAC] PBKAC
  • Member since:
    07-17-2012
Reducing pay for advantage elements is a good thing but it does affect the prem account value proposition.

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

>9000 cynicism brought to you by P2W, RIP Balance and the Cartoon Connection

R. Pubbie: "why are all PBKAC players so rude, arrogant and nasty? and why do Mods favor them?"


AALG #18 Posted 18 April 2013 - 07:10 AM

    Minsk Hitman

  • Senior Moderator
  • 20096 battles
  • 1,989
  • [PANZA] PANZA
  • Member since:
    09-29-2012

View PostChiangMai, on 18 April 2013 - 06:54 AM, said:

agreed are they going to 're-balance' premium accounts with something else?
No need. You don't buy Premium account status. You buy gold.

What you use the gold for is totally up to you.
I like the 50 % extra credits and XP I get with Premium, which is why I use gold to get premium account status.
Some people like to buy premium tanks with gold.
Some even prefer buying premium shells with gold, even though they are available for credits.
I've also heard that some people use gold to convert XP into Free XP.
And amazingly, there are also rumours of people who use gold to get credits.
So no need to "rebalance" Premium accounts. You choose what you want to use your gold on. If you don't feel that Premium Account status gives you enough, use the gold for one of the other things you can get with gold.

  
I am ArmsAndLegsGuy from the EU and NA server, with a shortened name here.
(battle stats in the spoiler from the servers I have played on)

Spoiler

The_Internet #19 Posted 18 April 2013 - 07:40 AM

    Captain

  • Beta-Tester
  • 5760 battles
  • 1,211
  • [YETI] YETI
  • Member since:
    04-26-2012

View PostAnonymous4245, on 18 April 2013 - 01:10 AM, said:

Germans getting an Ammo Buff

Interesting

You do know the E-100 gets about 3 rounds per minute. Meaning it currently gets enough ammo to fire non-stop for 9.3 minutes.

Now it has enough ammo to fire non-stop for 16.6 minutes.

And the changes to the lights are absolutely pointless and unnecessary.....

Retia #20 Posted 18 April 2013 - 07:44 AM

    Major

  • Member
  • 22662 battles
  • 10,360
  • [DPS] DPS
  • Member since:
    12-09-2012

View PostAALG, on 18 April 2013 - 07:10 AM, said:

No need. You don't buy Premium account status. You buy gold.

What you use the gold for is totally up to you.
I like the 50 % extra credits and XP I get with Premium, which is why I use gold to get premium account status.
Some people like to buy premium tanks with gold.
Some even prefer buying premium shells with gold, even though they are available for credits.
I've also heard that some people use gold to convert XP into Free XP.
And amazingly, there are also rumours of people who use gold to get credits.
So no need to "rebalance" Premium accounts. You choose what you want to use your gold on. If you don't feel that Premium Account status gives you enough, use the gold for one of the other things you can get with gold.

Well they already said that the premium account will get some kind of "buff" in the RU Q&A.
I expect something else that helps you shorten the grind.
*shrugs* time will tell~

 

 

Playing without Mods would be boring.

 

 





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users