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World of Tanks in 2013: An Infographic


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ContentWG #1 Posted 08 January 2014 - 11:19 AM

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Take a look at all the interesting data we've captured throughout the whole of 2013, presented in an easy-to-read image.

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Chieftain_NZ #2 Posted 08 January 2014 - 11:30 AM

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So Every server beside's China, The Favourite tanks were 2 of the most broken tanks of there receptive tiers.

 


                                                                                                         AxcrVSP.jpg

                                                                                     


WhatsThatSmell #3 Posted 08 January 2014 - 11:31 AM

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All that damage done, i can imagine where SEA came for most damage done by one server


Pyranite #4 Posted 08 January 2014 - 11:31 AM

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Lol china type 59 most popular.

TovarishTony #5 Posted 08 January 2014 - 12:32 PM

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I lol at the Type 59 being number 1 in China while only in SEA has the KV-1 being the most popular while in the former USSR(CIS),NA and EU had the KV-1S.
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Lornitz #6 Posted 08 January 2014 - 12:38 PM

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KV 1S, still the king of popularity. Never tried such tank. 
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PanzerKeil_ #7 Posted 08 January 2014 - 12:51 PM

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Oh with Type 59 being popular in China, it's only justifiable to make it available on in game shops WG for SEA. It's not OP either, so what's the point of not making it available on shops. 

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Duncs #8 Posted 08 January 2014 - 12:56 PM

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Surprised 'Bombardier' or 'Valley of Pattons' is rarer than 'Invincible' or 'Raider'.

CHAKA24 #9 Posted 08 January 2014 - 01:19 PM

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Good info.:great:


Ezz #10 Posted 08 January 2014 - 01:23 PM

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View PostAtreides, on 08 January 2014 - 03:56 PM, said:

Surprised 'Bombardier' or 'Valley of Pattons' is rarer than 'Invincible' or 'Raider'.


Hide in the back, wait until most of team is dead. Drive to cap. I think it's an option in the bot programme.


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RalphTheTheatreCat #11 Posted 08 January 2014 - 01:30 PM

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View Postww2jepic, on 08 January 2014 - 02:31 PM, said:

All that damage done, i can imagine where SEA came for most damage done by one server

I imagine we owould be high  in the shot fired stat.  Especially at the start of a game when everyone clears the baffles.

View PostPanzerKeil_, on 08 January 2014 - 03:51 PM, said:

Oh with Type 59 being popular in China, it's only justifiable to make it available on in game shops WG for SEA. It's not OP either, so what's the point of not making it available on shops. 

A week never goes by when people bring this up.  A week never goes by when people are told by WG it will never happen and you can get one by winning special events.

 

I'm off to drive my slow low damage inaccurate Type 59 around.

 


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Duncs #12 Posted 08 January 2014 - 01:34 PM

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I miss Type 59 rushes in every single pub game.



Politx_killer #13 Posted 08 January 2014 - 02:09 PM

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You havent platooned with my type 59 then?

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Nikolaevna #14 Posted 08 January 2014 - 03:10 PM

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This is the 2nd time the KV-1 ends up the most popular tank on this server. The KV line is always popular, or should I say OP?

Edited by Nikolaevna, 10 January 2014 - 05:22 PM.


benlisquare #15 Posted 08 January 2014 - 04:21 PM

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You know something's not right when 5 out of 6 servers have a KV derivative tank has the most popular tank.
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CarrotDelta109 #16 Posted 08 January 2014 - 06:04 PM

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Anyone else think that the vehicles used by players is wrong for Asia? At the tiers I play I see so many more heavies than anything else.

 

Also the Asia one is identical to the North American one.



RadoBG #17 Posted 09 January 2014 - 11:53 PM

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Hmm tehnicaly users who have 0-battles are not real accounts. Soo real number of accounts is much low than that on the cover!!!

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PizzaCat #18 Posted 10 January 2014 - 12:43 AM

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I fixed few errors WG, no need to thank me.

 

Spoiler

 




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ouchthathurts #19 Posted 10 January 2014 - 10:18 AM

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View PostRadoBG, on 10 January 2014 - 12:53 AM, said:

Hmm tehnicaly users who have 0-battles are not real accounts. Soo real number of accounts is much low than that on the cover!!!

 

Let me tell you why, despite being marketing fluff, what WG did is actually more honest than what you've presented above.

 

1. WG explicitly stated that these were "registrations," making it quite clear that they are including accounts belonging to a user who already has another account, accounts that have never played a battle, inactive accounts, and banned accounts. This level of transparency on WG's part is unusual in the on-line industry, and should be applauded.

 

2. Your implied definition of "accounts with one or more battles" as an "honest" accounting of the number of players would also be considered "marketing spin," since that does include many account categories that clearly do not correspond to a player from whom one can get revenue or may even ever play a battle again. One obvious example of this category is that your definition includes accounts banned for botting. Does that really seem right to you?

 

Giving an accurate representation of how many players a game like this really has is not simple, and figures are frequently subject to spin. WG should be applauded for at least moving away from spin in a way that many companies don't. Your comment, while overtly looking like a criticism of spin, actually contributes to the problem by still using a single figure that's not very meaningful (when it comes to the number of players), labeling it as more meaningful than it is ("'real' accounts"), and not even beginning to address the real complexity of what you're trying to talk about.

 


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aniechan #20 Posted 12 January 2014 - 03:12 AM

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View PostPizzaCat, on 09 January 2014 - 04:43 PM, said:

I fixed few errors WG, no need to thank me.

 

Spoiler

 

 

 

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