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Developer Diaries: Physics


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ContentWG #1 Posted 05 March 2014 - 05:05 PM

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Our first episode of Developer Diaries focuses on one of the core aspects of gameplay: Physics! Watch the video now to understand how we're improving it in future updates happening in 2014.

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Several_Sins #2 Posted 05 March 2014 - 05:15 PM

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Wow, multi-core support.

 

Much anticipation.

 

So overdue. 


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danielcwr #3 Posted 05 March 2014 - 05:37 PM

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As I posted on the YouTube video:

Wow, Very nice, loving the new features except for one..... I think trucks and stuff should still be destroy-able, if you hit it hard enough, or something like the Maus just pushes it against a wall and squashes it....
Great work otherwise



mikmac68 #4 Posted 05 March 2014 - 05:42 PM

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waiting :popcorn: waiting

Isuzu_Hana #5 Posted 05 March 2014 - 05:47 PM

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Tank flipped over? I thought this wasn't a good idea.....

"When humans are faced with truly terrifying circumstances, they don't think about other people around them. They're even willing to sacrifice those around themselves. By exposing that unsightly part of them, they can no longer get along.."
 


Noob_Inside #6 Posted 05 March 2014 - 06:12 PM

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View PostIsuzu_Hana, on 05 March 2014 - 05:47 PM, said:

Tank flipping over? I thought this wasn't a good idea.....

It iz historicalz and logicalz


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Isuzu_Hana #7 Posted 05 March 2014 - 06:27 PM

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View PostNoob_Inside, on 05 March 2014 - 05:12 PM, said:

It iz historicalz and logicalz


It iz historikalz and logikalz, but not gameplay-wize. Taht iz wat FTR seid


"When humans are faced with truly terrifying circumstances, they don't think about other people around them. They're even willing to sacrifice those around themselves. By exposing that unsightly part of them, they can no longer get along.."
 


delarosa #8 Posted 05 March 2014 - 06:29 PM

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quote of the day "beware of flying turrets " lol ^^ beware !!!!:ohmy:

Tinwing #9 Posted 05 March 2014 - 06:38 PM

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Was that the T95E1 at the end?

 

Is that what it's called?


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Isuzu_Hana #10 Posted 05 March 2014 - 06:40 PM

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View PostTinwing, on 05 March 2014 - 05:38 PM, said:

Was that the T95E1 at the end?

 

Is that what it's called?


Yeah, CW 3rd Campaign reward


"When humans are faced with truly terrifying circumstances, they don't think about other people around them. They're even willing to sacrifice those around themselves. By exposing that unsightly part of them, they can no longer get along.."
 


Retia #11 Posted 05 March 2014 - 06:57 PM

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View PostIsuzu_Hana, on 05 March 2014 - 11:27 AM, said:


It iz historikalz and logikalz, but not gameplay-wize. Taht iz wat FTR seid

 

I doubt it will be as realistic as in That_Other_Game where a BT-7 drives on 45-50 km/h and flips over on a sharp turn.

WoT is too arcadey for that and the focus on fast paced gameplay too important.

 

In That_Other_Game it doesn't matter that you have to drive carefully, since it's already a slow paced game to begin with... as slow as tank combat can get anyway.

 

Tests will show... in 0.9.X or when hell freezes.


Edited by Retia, 05 March 2014 - 06:57 PM.

 

 

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asulblue #12 Posted 05 March 2014 - 07:37 PM

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"Beware of flying Turrets" made my day...:teethhappy:
Spoiler

 


wikid166 #13 Posted 05 March 2014 - 07:38 PM

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View PostIsuzu_Hana, on 05 March 2014 - 05:47 PM, said:

Tank flipped over? I thought this wasn't a good idea.....


First thing I'm doing....A BARREL ROLL!


I just provide the loaded gun,

It's your decision if you want to pull the trigger.


11Alpha #14 Posted 05 March 2014 - 07:45 PM

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Great work.

 

Will the new physics stil allow the barrel to unrealistically traverse through solid objects?



11Alpha #15 Posted 05 March 2014 - 07:49 PM

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View PostIsuzu_Hana, on 05 March 2014 - 06:47 PM, said:

Tank flipped over? I thought this wasn't a good idea.....

I have experienced a couple of times, after slipping sideways, getting stuck at an angle on one track - unable to move anywhere, just stuck.  On these occasions I would have prefered a flip over.  Who knows, I might have flipped right way up :biggrin:



Count_Gustav #16 Posted 05 March 2014 - 07:59 PM

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View PostTinwing, on 05 March 2014 - 05:38 PM, said:

Was that the T95E1 at the end?

 

Is that what it's called?

 

View PostIsuzu_Hana, on 05 March 2014 - 05:40 PM, said:


Yeah, CW 3rd Campaign reward



Actually its 4th Campaign..
3rd would be Object 907



lengxv6 #17 Posted 05 March 2014 - 08:07 PM

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looks great.

 

Now, not only do I have to be careful of incoming shells in my light tanks, I now have flying turrets, falling buildings, and probably trucks being pushed by other tanks, and to top it off, I can now flip over..........

Much anticipation.....I want to do barrel rolls in the A-20.

 

Did you also notice the bit about the tread physics, the new system will allow for more fun power sliding in fast tanks, maybe I can get the MT-25 to do a 180 slip


      

bloodelves88 #18 Posted 05 March 2014 - 08:16 PM

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So uh... do I get a camo bonus if I'm hidden under rubble?

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wikid166 #19 Posted 05 March 2014 - 08:19 PM

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View Postbloodelves88, on 05 March 2014 - 08:16 PM, said:

So uh... do I get a camo bonus if I'm hidden under rubble?


No... if it's an option to turn it on... I would assume that some people would just see the buildings break like they do now... especially if peoples comps cannot handle the graphics involved.


I just provide the loaded gun,

It's your decision if you want to pull the trigger.


DFaultPlayR69 #20 Posted 05 March 2014 - 08:25 PM

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So, again with this old question.

 

So now with the new Havok engine and epic graphics improvement, which do you think is better?

 

World of Tanks   or    The Game that everyone knows which I will not specifically mention its name.  :hiding:


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