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Developer Diaries: Game Modes


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ContentWG #1 Posted 09 April 2014 - 05:31 PM

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Our third episode of Developer Diaries delves into the topic of future game modes that may be released in the course of 2014!

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karl0ssus1 #2 Posted 09 April 2014 - 05:40 PM

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Fortifications... Interesting. 

 

I like how its been incentivised by giving in game bonuses.


RIP DM, 2012~2014 


notsonooby #3 Posted 09 April 2014 - 06:39 PM

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View Postkarl0ssus1, on 09 April 2014 - 04:40 PM, said:

Fortifications... Interesting. 

 

I like how its been incentivised by giving in game bonuses.


Agreed.

Something for the benefit of even non CW clans.


The guy who started the Ace Combat Skin Thread. Visit It!

Yeah, I'm an Ace Combat nut.

"Amidst the blue skies, a link from past to future. The sheltering wings of the protector..."


Retia #4 Posted 09 April 2014 - 07:20 PM

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@Fortifications:

No, Tan. >: |

 

@Call-in Artillery/bombers/etc:

I'm gonna guess the damage it does will be less useful, but the FPS loss for people with low tech pcs will be useful :P

 

@HB:

Nothing much to say about them that I haven't said yet, they're great fun and the changes in the upcoming patches will make them even better.

My final video on HBs will come out this weekend due to my pc finally having returned from the repair service~

The only elephant in the room is that there are no dedicated maps yet, something that probably was caused by the overall rushing out of 0.9.0.

*cough* lots of content being pushed back *cough*

 

@Garage Battles:

Interesting idea, heard it "somewhere" before, heard someone SerB say it's a bad idea, guess when competition strikes bad ideas suddenly

become viable :3

 

@TB:

Yeah... whatever.


Edited by Retia, 09 April 2014 - 07:20 PM.

 

 

Playing without Mods would be boring.

 

 


oldnood #5 Posted 09 April 2014 - 07:25 PM

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I am a bit worrying about this game may become too complicated..... 

JarvisXV #6 Posted 09 April 2014 - 10:26 PM

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Fortifications 

I welcome alternative modes of inter-clan competition away from the tedium of CW and "e-sports".


Historical Battles 

Looks promising. It'll be the play-for-fun mode away from the grind of random battles.


Garage Battles

If garage battles were to be implemented for non-tier Xs, I would like to see an "escalating" version. With Tiers II-IV, V-VII, and VIII-X divisions. People pick a bottom, mid, and top tier tank. Everybody starts at bottom tier at get the next tier tank when they die. Tanks with special MM get special rules. I think it's better than being stuck in bottom tier for the entire battle.

 

Tier X-only garage battles just seems like a scheme to drain money from the in-game economy, and keep the growing number of Tier X's away from the Random Battle MM queue.



karl0ssus1 #7 Posted 10 April 2014 - 06:09 AM

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View PostRetia, on 09 April 2014 - 11:20 PM, said:

@Fortifications:

No, Tan. >: |

 

You could always actually join a clan... On second thoughts please dont, Im worried that Tan will commit the ultimate act of trolling and stop adding clan only content the same day you get tags.


RIP DM, 2012~2014 


Graykarl #8 Posted 10 April 2014 - 08:38 PM

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WHIOAOAAAHAAHAHAHAH!!!! HOW DID U GUYS RED MY MIND!      /)OuO(\


OH MY GOSH THIS IS MY DREAM!!

INFACT  haha X)

to help u guys

 

well u have a problem in re spawning tanks? right  .........theres an enemy in the base...then suddenly a enemy just magically appears  in front of ya? XDD

 

ill give u a tip

 

try animating the tank coming out of the red line...going into the its kinda like a reinforcements....

 

 

awesome u red my mind again! with the supports n stuff like air strike X3!!!!!

 

(one thing i noticed from the game is...the turret rotation docent have any sound on it....u know what i mean... yah X)    )

an lastly...can i suggest that tanks may have additional equipment?

for example.   the panzer four adding extra spaced amo becomes the => special

 

or the stug lll

 

also...noticed about trees may burn?



 

 

 






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