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karl0ssus1 #141 Posted 06 August 2014 - 12:20 PM


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Ask one of the mods to move it into the stronkholds forum Thingol. Id say its emerging as a reasonably serious issue, and does merit its own discussion, however the concusion is relatively clear: medium skirmishes provide the fastest RP returns and involve the least credit drain, experienced calling or setup requirements. Any discussion should probably focus on the best ways to remedy this rather than rehashing what we already know.

RIP DM, 2012~2014 

Manic_Wombat #142 Posted 07 August 2014 - 08:39 AM

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View PostlazyWombat, on 05 August 2014 - 08:20 PM, said:


Then the bad plays will abandon the strongholds. And after that average players will enter into the losing only regime.  And they will leave. 


I repeat this is exactly what happened to the team battles.  


Not rewarding bad play turns out to be not rewarding anybody at all because there is no play. 




The losing penalty is unnecessary as the victors are rewarded with resources.

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