

ASAP #21: Update 9.1
#1 Posted 29 May 2014 - 09:15 AM
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#2 Posted 29 May 2014 - 11:59 AM
Commanders can't see what they have to pick from without going to a lot of effort (even if voice comm's are being utilised).
Haven't met or spoken to anyone who hasn't agreed this would be a good thing and I talk to a lot of people.
#3 Posted 29 May 2014 - 12:33 PM
HERMItech, on 29 May 2014 - 03:59 AM, said:
Commanders can't see what they have to pick from without going to a lot of effort (even if voice comm's are being utilised).
Haven't met or spoken to anyone who hasn't agreed this would be a good thing and I talk to a lot of people.
Any specific suggestions on how this cane be improved? Would be a lot of help when presenting the suggestion to the developers.
#4 Posted 29 May 2014 - 12:52 PM
Elphaba, on 29 May 2014 - 02:33 PM, said:
Any specific suggestions on how this cane be improved? Would be a lot of help when presenting the suggestion to the developers.
It needs to be redesigned using smaller fonts (but in higher resolution for clarity) to enable the following:
- The whole selected team to be visible all the time, with the ability to sort by tank type
- At least 30 names to be visible from the ones in line to be selected, with the ability to sort by tank type and time of arrival in queue
- People in queue should be able to select a new tank without going back to the garage (similar to the tank battles method).
- A text panel where the commander can put up a list of tanks needed to avoid having to repeat for new people coming in
#5 Posted 29 May 2014 - 01:02 PM
Elphaba, on 29 May 2014 - 04:33 PM, said:
Any specific suggestions on how this cane be improved? Would be a lot of help when presenting the suggestion to the developers.
Id like to have a large version of the minimap available as well, so players can get some idea of the game plan without having to alt tab out to a 3rd party app like maptactic. Ideally, youd actually have some sort of maptactic type display built in, with game planning functionality.
RIP DM, 2012~2014
#6 Posted 29 May 2014 - 01:31 PM
wasaabi, on 29 May 2014 - 04:52 AM, said:
It needs to be redesigned using smaller fonts (but in higher resolution for clarity) to enable the following:
- The whole selected team to be visible all the time, with the ability to sort by tank type
- At least 30 names to be visible from the ones in line to be selected, with the ability to sort by tank type and time of arrival in queue
- People in queue should be able to select a new tank without going back to the garage (similar to the tank battles method).
- A text panel where the commander can put up a list of tanks needed to avoid having to repeat for new people coming in
Good points and sound suggestions. Thanks!
karl0ssus1, on 29 May 2014 - 05:02 AM, said:
Id like to have a large version of the minimap available as well, so players can get some idea of the game plan without having to alt tab out to a 3rd party app like maptactic. Ideally, youd actually have some sort of maptactic type display built in, with game planning functionality.
It's actually possible to enlarge/minimize the minimap using the = or - keys, not sure if that's one of the things you're looking for. Having a tactical map sounds interesting though.
#7 Posted 29 May 2014 - 02:17 PM
Elphaba, on 29 May 2014 - 05:31 PM, said:
It's actually possible to enlarge/minimize the minimap using the = or - keys, not sure if that's one of the things you're looking for. Having a tactical map sounds interesting though.
Thats just stuff Id like added to the CW special battles UI, as an addendum to hermitechs point.
RIP DM, 2012~2014
#8 Posted 29 May 2014 - 02:17 PM
I would like to see some modification to the clan wars screen, which I think is what karl was referring to. When you clan gets into the pre-15 min wait clan war screen, would it be possible for the Field/Dep Commander and Commander to be able to have tanks moving around and a large map in the waiting room, like seen in the video here:
(Not my video, just found it on YouTube)
You can see the site here:
http://scrum.maptactic.com/
Its a useful resource that clan war serious clans use for strategies before the clan war starts, instead of a rush of orders to the members when they see the map like on team battles.
Edited by LegendarySpecies, 29 May 2014 - 02:18 PM.
#10 Posted 29 May 2014 - 03:09 PM
HERMItech, on 29 May 2014 - 06:33 PM, said:
Nice to see others chiming in on this as well.
I'll do up some mock screenshots later to illustrate just what I mean.
Good of you, a lot of the UIs in this game are kinda bad,
RIP DM, 2012~2014
#11 Posted 29 May 2014 - 07:13 PM
Hitting like a hammer, she's a juvenile scam, never was a quitter, tasty like a raindrop, she's got the Luchs.
One night in Bangkok makes a hard man humble.
Objects in the rear view mirror may appear closer than they are.
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