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In Development: Dynamic Platoons, Personal Reserves, Performance Badges


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WGNews #1 Posted 22 May 2015 - 06:14 PM

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You'll soon be able to create or join platoons in battle, earn and use personal EXP or credit boost reserves and collect performance badges by accomplishing feats when Update 9.8 releases. Find out more here!

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Bounty #2 Posted 22 May 2015 - 06:26 PM

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I think this addition will be awesome

 

 


DannyRyu #3 Posted 22 May 2015 - 06:30 PM

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Cool, You can platoon with your Mates when you happen to be in the same battle :D

 



PershingCaptain57 #4 Posted 22 May 2015 - 07:01 PM

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I can see people spamming the dynamic platoons as trolls.

Napalmer #5 Posted 22 May 2015 - 07:42 PM

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For the battle performance badge "Assisted", does this show whether you are spotting a target and how much assist damage you've done?

If yes, this would be extremely useful, especially when doing the LT missions. 

 

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ForkUrEyes #6 Posted 22 May 2015 - 07:52 PM

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Dynamic platoons! Oyeay. No more "invite me after this"

Hahahahahaha


Lockhart77 #7 Posted 22 May 2015 - 07:58 PM

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The rewards, or those battle assistance looks eerily like some form of accomplishment from, lets say, other game with same object of playability. Will there be a way to turn off or at least hide those things so that they don't pop up in a fight? I can see some distracting effect from those.

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R4Ging #8 Posted 23 May 2015 - 01:38 AM

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can we invite all of our friends without sending a clan-wide platoon invite or manually selecting/de-selecting players then?

 

I want an option to turn off in-battle invites from non-friends.

I want to be able to see and accept platoon invites in-battle from players who aren't in the same battle (friends inviting me while he is in garage, etc.).


Edited by R4Ging, 23 May 2015 - 01:40 AM.

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lollipopkan #9 Posted 23 May 2015 - 03:43 AM

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Will those achievements or badges in the dynamic platoon as same as the traditional platoon? Example like BIA?
Players mostly here are NOT donkeys.

Napalmer #10 Posted 23 May 2015 - 04:51 AM

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Also - the personal EXP or credit boost reserves, will they stack with the boosts from strongholds?

 

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DannyRyu #11 Posted 23 May 2015 - 08:22 AM

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View PostR4Ging, on 23 May 2015 - 02:38 AM, said:

can we invite all of our friends without sending a clan-wide platoon invite or manually selecting/de-selecting players then?

 

I want an option to turn off in-battle invites from non-friends.

I want to be able to see and accept platoon invites in-battle from players who aren't in the same battle (friends inviting me while he is in garage, etc.).

 

I heard that was supposed to be a feature of 9.7 but it was lies


Weebl #12 Posted 23 May 2015 - 10:03 AM

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View PostLockhart77, on 22 May 2015 - 11:58 PM, said:

 Will there be a way to turn off or at least hide those things so that they don't pop up in a fight? I can see some distracting effect from those.

 

^this. 

 

I hope we can turn them off, I really don't want a pop up every 10 seconds telling me I am great for managing to shoot an enemy tank. 



BlackPaw #13 Posted 23 May 2015 - 12:12 PM

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is the 'damaged' thing is useless???


cloudstv #14 Posted 25 May 2015 - 03:14 PM

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Hmm.. let's say, I create dynamic platoon with player A in battle Mines when battle is starting, then he approved my invitation

Later in game I and player A get 3 kill each, will BIA medal awarded immidiately?

If yes -> then later if I got 3 kill, then I just invite another player with 3 kill and get BIA

 

Another one about pop-out achievment, I think it will take fps from most of us.. will there disable button for it?



ZaQ #15 Posted 26 May 2015 - 03:33 PM

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can someone please explain to me the advantage of dynamic platoon? 

NerfedCamper #16 Posted 26 May 2015 - 07:35 PM

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View PostBlackPaw, on 23 May 2015 - 12:12 PM, said:

is the 'damaged' thing is useless???

 

I'd say so since there are mods that are better for tracking damage, looks like they got the idea from the xbox team only difference is it won't tell you that you blind shot someone like it does there.
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