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Aslain's XVM Mod + ModPack Installer w/Picture & Sound Preview

xvm contour icons modpack installer

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Aslain #201 Posted 30 December 2013 - 10:49 PM

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v3.1.25 (30-12-2013):
- the WN star marker enlarged
- small change to the hitlog
- modpack: fix to colors on the hitlog only mod version
- modpack: hangar clock replaced with more detailed one
- modpack: Zayaz Battleinterface updated to v5.05
- modpack: Multilined Tank Carousel moved from the DLC section to the regular modpack and divided into few options
- installer: removed 2 options in drop down menu, only the main mod and custom mode available now
- installer: added Cuprum font installation

Aslain #202 Posted 31 December 2013 - 06:44 PM

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v3.1.26 (31-12-2013):
- XVM updated to r3067 (fixes to profile)
- modpack: re-added XVM Tank Ranges as v1.8 (overrides some minimap settings if used!)
- possible fix to ultra unicum battle counts
- modpack: UT Annoucer moved to the solid modpack, for easier updating
- modpack: hangar clock replaced again, this is a final version
- modpack: Multilined Tank Carousel - tuned up, got rid off the 4 rows option
- DLC: Wagon train visibility mod replaced with 11 train wagons visibility mod and moved to DLC
- DLC: added 100 top eu clan icons only option

 

HAPPY NEW YEAR EVERYONE !



Aslain #203 Posted 03 January 2014 - 06:17 AM

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v3.1.28 (02-01-2014):
- XVM updated to r3090
- hangar.xc and userinfo.xc changes
- modpack: ATAC! updated to v.0.8.10.04
- modpack: Gnomefeater's gun sounds updated to v0.491
- modpack: Gnomefeater's engine sounds updated to v1.861
- modpack: Hangar clock fix and split into 3 languages
- modpack: removed MeltyMap's MathMod (unsupported mod, bugged in 8.10)
- modpack: added Kriegstreiber's Crosshair "Mjölnir" v2
- modpack: the Gun Constraints mod pulled out from the J1mbo's and is optional now
- modpack: Session Statistic Exel fix to both settings
- DLC: clan icons updated
- DLC: added Hitzone skins by GoHa.ru
- DLC: downloading the original res-audio temporary removed


Edited by Aslain, 03 January 2014 - 08:47 AM.


Stink #204 Posted 03 January 2014 - 07:35 AM

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First off I absolutely love your mod and have been using it for many game versions now. Also love the installer now, it has helped much with getting other people onto your mod pack with the ease of install. The only problem I have is the contour icons you have made, I'm sorry but I have never been a fan of them. I love the concept of the simplicity (tier/tank name/type by colour) but I find it hard to read at quick glance. I have taken this Idea of simplicity and made my own Icon set that I feel compliments your setup that I have been using. (gold names for premium tanks, blue for gift/special tanks)

https://drive.google...dit?usp=sharing

 

 

Attached Files

  • Attached File   Capture.JPG   254.59K

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Aslain #205 Posted 03 January 2014 - 08:48 AM

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I hotfixed the issue for clanicons and hitzone DL. Please redownload the installer :) Everything works ok.



Aslain #206 Posted 03 January 2014 - 10:50 PM

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v3.1.29 (03-01-2014):
- XVM updated to r3094
- Sturer Emil icon changed
- vehiclenames.xc updated
- installer: introduced the new style contour icons by Aslain
- DLC: downloading the original res-audio enabled again

 

New Style:



Aslain #207 Posted 08 January 2014 - 12:04 AM

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v3.2.0 (07-01-2014):
- XVM updated to r3111
- the low hp marker (!) is enabled for the allies by default 
- modpack: added No Camo by Artsan
- modpack: added BalCalcMod v0.0.6 (activated with 'F' key)
- modpack: ServerCross mod split into 2 options
- modpack: Gun Constrains mod split into few options
- modpack: Custom Damage Stickers replaced with Kiskami Paintball 
- modpack: Effective armor calculator vehicle list updated by vito74m
- installer: new XVM switches added: 
    - Tank name over destroyed vehicles
    - Low HP exclamation mark (below 25% hp)
    - The price & xp button in tech tree
    - The mastery mark in tank carousel
    - The mastery mark in tech tree
    - Extra data in profile

 

note: BalCalcMod is showing a distance to the aimed spot (must press F)



Aslain #208 Posted 08 January 2014 - 08:26 PM

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v3.2.2 (08-01-2014):
- XVM updated to r3118
- modpack: Damage Panel Gambiter: polish setting fix

Aslain #209 Posted 09 January 2014 - 06:56 AM

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v3.2.3 (08-01-2014):
- XVM updated to 3128
- installer: added a third hitlog variant
- modpack: Damage Panel Gambiter: one more change to Polish setting
- modpack: Gun Constrains: central marker disabled
- installer: added Vehicle hitpoints colored by ally/enemy to OTM options
- installer: big fix to the whole Over Target Markers section of the installer

__Zippo__ #210 Posted 09 January 2014 - 08:23 PM

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You can fix hangar clock with ASIA sever?

 



Aslain #211 Posted 09 January 2014 - 09:48 PM

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What is it up there? A date?

__Zippo__ #212 Posted 09 January 2014 - 10:54 PM

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View PostAslain, on 09 January 2014 - 08:48 PM, said:

What is it up there? A date?

 

Name sever hide Time

 

With NA sever, it's okay

 

however, with ASIA sever

 


Edited by 2Vz, 09 January 2014 - 11:03 PM.


bounceplink #213 Posted 10 January 2014 - 06:52 PM

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View PostAslain, on 28 December 2013 - 08:48 PM, said:

I would say it's a bug, since I didn't mod this section at all, so it should have behave like usual.

This was confirmed as a bug and was resolved in XVM build r3093.



Aslain #214 Posted 10 January 2014 - 07:44 PM

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View Postbounceplink, on 10 January 2014 - 06:52 PM, said:

This was confirmed as a bug and was resolved in XVM build r3093.

 

Yup, they fixed it long time ago :) I already updated my mod 15 times since then :)



Stink #215 Posted 12 January 2014 - 01:48 PM

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View PostAslain, on 10 January 2014 - 10:14 PM, said:

 

Yup, they fixed it long time ago :) I already updated my mod 15 times since then :)

 

On your mod the clock does the same for me in hanger. under the clock it says "Server W.o.T."

 

I have had to use another garage clock mod that displays the clock below the service record button rather than above battle..


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Aslain #216 Posted 12 January 2014 - 04:17 PM

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v3.2.6 (12-01-2014):
- XVM and configs updated to r3136
- modpack: Received Damage Announcer: config updated
- modpack: big update to data for eff armor calculator mod
- installer: fixes to the Classical and Classical CB otm

 

As for the clock, I cannot help it, looks like a cruel joke to put some text above this button, while RU, NA, and EU has nothing like that there, wait for a version with clock under the GUI buttons.


Edited by Aslain, 12 January 2014 - 04:18 PM.


Stink #217 Posted 12 January 2014 - 08:10 PM

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View PostAslain, on 12 January 2014 - 06:47 PM, said:

As for the clock, I cannot help it, looks like a cruel joke to put some text above this button, while RU, NA, and EU has nothing like that there, wait for a version with clock under the GUI buttons.

 

LOL No Probs. I am quite willing to overlay another mod as long as you are willing to continue regular updates.

Keep up the good work..


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SepTsama #218 Posted 12 January 2014 - 09:23 PM

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Just out of curiosity, which program you use to make installer for your mod ?

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Aslain #219 Posted 12 January 2014 - 10:43 PM

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It's built on Inno Setup.

Aslain #220 Posted 14 January 2014 - 03:21 AM

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v3.2.7 (13-01-2014):
- modpack: Received Damage Announcer: config updated
- modpack: UT Announcer updated to gen.2 (totaly reworked dependiencies)
- modpack: update to vehicle data in the eff armor calculator mod
- installer: added new switch for 'The killing blow text under the angel tank'

 

notes: also updated the original post in the eu thread with modpack mod's and xvm config versions

 





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