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TE_maaw_ #21 Posted 08 June 2016 - 07:32 AM

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i just can't wait on how the changes on prem shells damage going to affect the gameplay and also view range/turret traverse nerf (except for lights)

Ezz #22 Posted 08 June 2016 - 07:48 AM

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View PostTE_maaw_, on 08 June 2016 - 09:32 AM, said:

i just can't wait on how the changes on prem shells damage going to affect the gameplay and also view range/turret traverse nerf (except for lights)

 

Is there a list of what they intend to be testing?

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TE_maaw_ #23 Posted 08 June 2016 - 07:52 AM

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check on wot sub-reddit or TAP site

 

https://www.reddit.com/r/WorldofTanks/

 

https://thearmoredpatrol.com/



Bolagnaise #24 Posted 08 June 2016 - 07:54 AM

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View PostEzz, on 08 June 2016 - 09:48 AM, said:

 

Is there a list of what they intend to be testing?

 

 

Preliminary stats, looks pretty dire at first glance but there testing stuff to see how it changes the game.

 

https://thearmoredpa...nks-on-sandbox/

Replay Thread        Twitch Channel     Youtube Channel      3 MoE

"You guys run around in t10 tanks with, prem consumables, prem rounds, prem crews and even prem modules and that is not fair on the newbies in t8, how do you expect the server to survive if this is what they get from your clan. Some of us want this server to survive."                   

“They loaded nothing but gold in a tier 8 game in their platoon of 55a's. They don't even aim when they know their Heat rounds will pen all, just too lazy to aim I guess. I wonder why these blue players need to do that? Do they call it stat padding or are they just scared of losing?”

             


SanyaVladimirovnaLitvyak #25 Posted 08 June 2016 - 09:23 AM

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where will be the physical location of the servers, and how many will there be? 2, like the common test servers?

 

any testing will be quite painful for players in this region if theres only servers in western russia/eu region or whatnot. is it possible to put one around na west or asia so the people living in the general direction opposite of eu have a chance to get a more accurate representation of actual gameplay?



MadHouse10101 #26 Posted 08 June 2016 - 11:03 AM

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Leopard 1
– Penetration was 268, is now 330
– Damage was 390, is now 350
– DPM was 2804.9, is now 2433.3
– Reload time was 8.342, is now 6.952
Precision was 0.288, is now 0.144
– Aim time was 1.82, is now 1.44
– Turret traverse was 37.5, is now 27.1
– Hull traverse was 54, is now 40
– HP was 1950, is now 1600

 

kek


          

                       

                                                                                                                                                                                    


FeelTheThunder #27 Posted 08 June 2016 - 11:26 AM

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I want arty to be nerfed :'( Their presence made Heavy Tanks cry in pain...

cloudstv #28 Posted 08 June 2016 - 11:42 AM

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I have a suggestion, rather than we whine about the premium shell penetration, how about increase the reload time to load premium shell?

You want an additional penetration, you pay additional time to load it



Ezz #29 Posted 08 June 2016 - 12:22 PM

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View Postmadhouse10101, on 08 June 2016 - 01:03 PM, said:

– Damage was 390, is now 350
– DPM was 2804.9, is now 2433.3
– Reload time was 8.342, is now 6.952

This doesn't add up... in fact based on those figures the new DPM would be 3020. Unless they mean rounds per minute rather than reload time.

 

But anyway, they really seem to be trying new stuff. Personally i'd be happier if they just sorted out the 'horizontal balance' rather than worry about drastic meta level shifts.


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_A_M_G_ #30 Posted 08 June 2016 - 01:07 PM

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View PostTE_maaw_, on 08 June 2016 - 11:32 AM, said:

i just can't wait on how the changes on prem shells damage going to affect the gameplay and also view range/turret traverse nerf (except for lights)

 

Yeah a turret traverse of 8.5 on my T30 would probably make me quit the game.

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_A_M_G_ #31 Posted 08 June 2016 - 01:09 PM

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I do like how they buffed the aimtime of the CGC. I assume this is WG trolling us.

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MadHouse10101 #32 Posted 08 June 2016 - 01:32 PM

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View PostEzz, on 08 June 2016 - 02:22 PM, said:

This doesn't add up... in fact based on those figures the new DPM would be 3020. Unless they mean rounds per minute rather than reload time.

 

But anyway, they really seem to be trying new stuff. Personally i'd be happier if they just sorted out the 'horizontal balance' rather than worry about drastic meta level shifts.

 

https://thearmoredpa...nks-on-sandbox/

 

Got it from there it also has other tier 10 changes 


          

                       

                                                                                                                                                                                    


fizzydrink #33 Posted 08 June 2016 - 01:50 PM

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WG please fix rng, maps and matchmaker too


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JOC469 #34 Posted 08 June 2016 - 01:53 PM

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View PostEzz, on 08 June 2016 - 02:22 PM, said:

This doesn't add up... in fact based on those figures the new DPM would be 3020. Unless they mean rounds per minute rather than reload time.

 

But anyway, they really seem to be trying new stuff. Personally i'd be happier if they just sorted out the 'horizontal balance' rather than worry about drastic meta level shifts.

 

current numbers are based on reload time being actual reload time. 

Second numbers are based on reload time being rounds/minute


 

View PostSir_British, on 11 February 2016 - 11:24 PM, said:

joc469, the great purporter of  'name-changer' and 'clan-leaver' all hail the JOC469!


Ezz #35 Posted 08 June 2016 - 02:11 PM

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View PostJOC469, on 08 June 2016 - 03:53 PM, said:

current numbers are based on reload time being actual reload time. 

Second numbers are based on reload time being rounds/minute

Ahh... perfect logicWG thanks revan.


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Nathan63 #36 Posted 08 June 2016 - 05:41 PM

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One more question when is the last date till they wont be selecting anymore people for the sandbox server??

GrenadeTank #37 Posted 08 June 2016 - 06:04 PM

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Hmm wonder what will happen inside the sandbox test server.. >.<

ugottabekittenme #38 Posted 08 June 2016 - 06:15 PM

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What happens inside the sandbox test server stays inside the sandbox test server...

Nathan63 #39 Posted 08 June 2016 - 07:19 PM

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View PostGrenadeTank, on 08 June 2016 - 06:04 PM, said:

Hmm wonder what will happen inside the sandbox test server.. >.<

 

if you watched their video on it they said what everything is going to happen in the sandbox server

Serene_Potato #40 Posted 08 June 2016 - 09:19 PM

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View PostFlying_Elite, on 08 June 2016 - 06:57 AM, said:

 

Because the active players are people that are still interested in playing the game, the people that leave could still join up but I doubt it would be the changes that they left over.

 

I would be interested in playing the game if there wasn't a constant fear of getting one shot/two shot by arty/tds with large guns

Though yeah, if the server's in Russia then it would be quite annoying for anyone who doesn't live in Russia to play in the sandbox

Also referring to the armored patrol article, the new IS-6 has more view range than the T110E5? What the [edited]?


Edited by Serene_Potato, 08 June 2016 - 09:22 PM.

I play artillery because I like to promote dynamic gameplay.





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