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How Spotting Mechanics Work.


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Gh0s_T #1 Posted 09 November 2016 - 06:17 PM

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Enjoy!


Tx


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AKASHA178 #2 Posted 09 November 2016 - 07:51 PM

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View PostTxTheBest, on 09 November 2016 - 02:17 PM, said:

 

Enjoy!


Tx

 

very informative thanks you :bajan:

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LupisVolk #3 Posted 09 November 2016 - 08:15 PM

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Thanks. Now i know it isn't all smoke, mirrors and copious amounts of RNGesus.

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Bounty #4 Posted 09 November 2016 - 08:26 PM

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Saw a similar thread posted that was noting the spotting points on the tank which I couldn't quite grasp. Cheers for sharing the video, it all makes sense now!

 

 


neokai #5 Posted 09 November 2016 - 11:57 PM

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Moved to a more appropriate sub-forum and stickied for posterity.

 

~neokai


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Hot_Blood #6 Posted 10 November 2016 - 12:28 AM

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Very useful video :great::medal::great:
                                                                  

Proloser #7 Posted 10 November 2016 - 12:51 AM

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Nice to see WG trying to educate the general population on these mechanics!

Inglorious_Aussie_Tanker #8 Posted 10 November 2016 - 06:12 AM

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Nice but when will the "Vision Checkpoints" Mod appear where you can actually see the lit points on your Tank?

 

I mean the first example of how to spot from behind the Rock.  Why isn't the Tank STILL spotted like in the first "Wrong" example?

The Hull checkpoint is still exposed ahead of the Mantlet checkpoint yet the result is different?

 

I'd like to see what or how the Camo net effects if at all, the check points in this mechanic as well.

Or perhaps an example with say a player on 20ms Ping compared to the results of a player on 100 - 120 ping.


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Proloser #9 Posted 10 November 2016 - 11:30 AM

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View PostInglorious_Bugger_Austra, on 10 November 2016 - 06:12 AM, said:

Nice but when will the "Vision Checkpoints" Mod appear where you can actually see the lit points on your Tank?

 

I mean the first example of how to spot from behind the Rock.  Why isn't the Tank STILL spotted like in the first "Wrong" example?

The Hull checkpoint is still exposed ahead of the Mantlet checkpoint yet the result is different?

 

I'd like to see what or how the Camo net effects if at all, the check points in this mechanic as well.

Or perhaps an example with say a player on 20ms Ping compared to the results of a player on 100 - 120 ping.

 

The T37 would have still been spotted, but no one shot him because there was less of him poking out from behind the rock.

 



neokai #10 Posted 10 November 2016 - 05:59 PM

    hunts pixels from red line

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View PostInglorious_Bugger_Austra, on 10 November 2016 - 06:12 AM, said:

Nice but when will the "Vision Checkpoints" Mod appear where you can actually see the lit points on your Tank?

 

I mean the first example of how to spot from behind the Rock.  Why isn't the Tank STILL spotted like in the first "Wrong" example?

The Hull checkpoint is still exposed ahead of the Mantlet checkpoint yet the result is different?

 

I'd like to see what or how the Camo net effects if at all, the check points in this mechanic as well.

Or perhaps an example with say a player on 20ms Ping compared to the results of a player on 100 - 120 ping.

 

Also, the point was that the T37 couldn't spot because the mantlet was still behind the rock, not so much that it didn't got spotted. Wasn't the best explanation in the video imo.
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Whooohooo #11 Posted 10 November 2016 - 06:10 PM

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that hole in the bushes tho... now i need to check every bushes i hiding in

my sig also got HD buff ?


Captain_Rambo #12 Posted 26 November 2016 - 12:17 AM

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If you spot something, often it will appear on your screen as a green icon.




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