Flying_Elite, on 17 February 2017 - 07:25 AM, said:
It's a reward tank, not a premium. It also has better soft stats on it's gun than the T-54 so you can pen more of your shots reliably. It's also East-German/Russian so only 1/4 right that it's german???
Pressing 2 is not pay to win, you can buy those shells with in game credits. Doesn't matter if someone decides to shoot something with more pen, at least they actually did damage. Plenty of reds spam prem shells and don't pen anything...
Uh...no you don't have to pay WG a cent in order to win the game, a large amount of players earn their prem tanks through clan gold and buy a tank that way and spam it until they can afford a game 
What about players that abuse APCR?
Losing like 6km top speed and 20mm armor in t55a in return for a slighty better gun? I don't think it is worthy.
Also, how do you prove a large amount of players earn their premium tanks through clan gold?
Abusing any premium shell no matter heat or apcr is bad players.
What I want to say is looking at how wargaming is altering the game, like introducing OP premium tanks for instance Scorpion G, making more new OP regular tanks like the Grille 15 while most of the old tanks didnt get buffed ( It took them so long to realize Grille 15 has to be nerfed) and now making an impenetrable Type 5 heavy in test server is making the game worse. Like how can you make a tank with no frontal weak spot and have freaking 280+ armor, forcing anyone facing it to fire premium shell, spending even more credits especially in playing tier X, WG tank balancing is so great.
The 'pay to win' concept is rooted in wargaming and this is the real problem, of course you can buy premium shells with credits and gain credits by playing regular tanks, but I wonder if the awful balancing keeps coming how much more can you pay for the game in the future in order to play effectively?
Edited by TCYH, 17 February 2017 - 04:51 PM.