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9.17.1 Stronghold update: Feedback and issue report [Updated Nov 9th]


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Exploda #21 Posted 03 March 2017 - 03:17 PM

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Hi guys. I would like to ask something regarding the stronghold.

 

The first day it came out, everything works fine.

Today I played it again, but I waited like forever for the content to load. Am I doing something wrong?



BetterThanjEbUs #22 Posted 04 March 2017 - 09:08 AM

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View PostJordyBro, on 02 March 2017 - 08:04 AM, said:

Why is there a set time to start stronks? That's my beef

 

View PostMobius99, on 02 March 2017 - 08:17 AM, said:

 

To reduce farming/rigging and let SH serves as a focused game mode instead of fake random battle.

 

Yeah I think the scheduled time might need a bit of thinking/tweaking.  The serious SH battles are the Advances right, so why not let Skirmishes stay a more casual team-based battle like they used to be with no set start time?  If the start time is here to stay, then by the looks at the moment it starts quite late (for me) at 10PM NZDT.  Prior to 9.17.1 we could regularly get a lot of skirmish battles in from 9PM NZDT; starting an hour later probably puts the mode out of reach for a lot of clans with predominantly NZ members.

 

I haven't done any in the new mode yet, but if the wait times for Skirmishes are getting out well above 5 minutes then MM might need a re-think too; one of the best parts of Skirmishes is you were battling often & not queuing much longer than 2-3 minutes.  If its a whole bunch of sitting around waiting for the next battle like Clanwars is then I kinda don't get the point of having both Strongholds & Global Map; ditch one of them you'll automatically get greater clan participation in the other.



JmzBlond #23 Posted 04 March 2017 - 08:49 PM

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Start time need to be brought forward 2-3 hours. Current 10pm NZT start time is rather later making it hard for NZ based clans to participate.

Being able to seeing the other teams when you are already in a lineup would also help, this would make it so if u see a few teir 8 or 10s you are more likely to change up.
also maybe a chat function for teams in queue 

manboobswa #24 Posted 05 March 2017 - 02:51 PM

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Happy with: the starting times; ability to see number of teams in-game and in queue (have been waiting for this a long time!); improved system for getting legionaires; ability to activate 2 SH reserves at the same time.  

 

Just a couple of things to improve:  waiting times (maybe this is an inevitable consequence of having skill based MM -- would be happy for this to be turned off);  inability to see queues when you are in a team (maybe i just have not figured out how to do this though);  permit personal reserves to be used in skirmishes -- it is possible to activate them but they do not have any effect. 

 

Overall, very happy with the changes. Thanks!



runamuccuss #25 Posted 05 March 2017 - 03:18 PM

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1) set times exclude New Zealand players from stronghold

2) takes ages to get into stronghold screen both battle type and management

3) 1700 boxes is so excessive for us to get boosts

4) not sure about air/arty strikes

many thanks for listening



JmzBlond #26 Posted 05 March 2017 - 03:50 PM

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View PostCenturion_IRL, on 05 March 2017 - 07:44 AM, said:

 

add in that daylight saving ends/starts in a month and we wont be able to play until 11pm..

wrong way, it will be 9pm but still later for NZ



JordyBro #27 Posted 05 March 2017 - 07:33 PM

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Please give an indication of other clans doing the tier of strongholds. How stupid that we sit here waiting for 5-10mins to work out whether other clans are in the queue.

Make everyone's detachments visible. Also a counter while in queue to show others waiting.


#DADDYCARRY


reiha #28 Posted 05 March 2017 - 10:43 PM

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THE WAIT TIME is TOO LONG.

nisikibatyou #29 Posted 05 March 2017 - 10:44 PM

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マッチング改善はまーだ時間かかりそうですかねー?
 


ttss20022000 #30 Posted 05 March 2017 - 10:50 PM

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マッチングにとても時間がかかります。過疎っているんですかね?

I requre, Improve mattching time plz.


Edited by ttss20022000, 05 March 2017 - 10:57 PM.


forze0028 #31 Posted 05 March 2017 - 10:51 PM

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Will not it increase the effect of the transport unit more?
As it is now, it is a reserve of another facility and it is alga which does not feel the necessity.
Can not you make improvements that you feel necessary?

Edited by forze0028, 06 March 2017 - 08:01 PM.


PawnHearts #32 Posted 05 March 2017 - 10:55 PM

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THE WAIT TIME is TOO LONG. 

S4nt4_M0niK4 #33 Posted 06 March 2017 - 12:06 AM

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拠点戦のマッチングの改善をしてください。
 
待ち時間が長すぎます。


Immigration_of_Dog #34 Posted 06 March 2017 - 12:34 AM

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Matching is very slow.

Please improve it.



odashin #35 Posted 06 March 2017 - 01:00 AM

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THE WAIT TIME is TOO LONG.

eila_28 #36 Posted 06 March 2017 - 01:23 AM

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The waiting time is too long.



Centurion_IRL #37 Posted 06 March 2017 - 02:57 AM

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Instead of cluttering the thread can we have a rep from each clan gather the information and post as one entry?

 

>Centurion_IRL


                                                                                                                                 
 
I am here to help, please don't hesitate to PM Me
For help and gameplay advice please try the WG Wiki or contact Support
 
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Mobius99 #38 Posted 06 March 2017 - 12:29 PM

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View Postreiha, on 05 March 2017 - 10:43 PM, said:

THE WAIT TIME is TOO LONG.

 

View Postnisikibatyou, on 05 March 2017 - 10:44 PM, said:

マッチング改善はまーだ時間かかりそうですかねー?
 

 

View Postforze0028, on 05 March 2017 - 10:51 PM, said:

Try to match regardless of location level.

 

View PostUNTIKONGU_810, on 05 March 2017 - 10:55 PM, said:

THE WAIT TIME is TOO LONG. 

 

View PostS4nt4_M0niK4, on 06 March 2017 - 12:06 AM, said:

拠点戦のマッチングの改善をしてください。
 
待ち時間が長すぎます。

 

View Postpontawanwan, on 06 March 2017 - 12:34 AM, said:

Matching is very slow.

Please improve it.

 

View Postodashin, on 06 March 2017 - 01:00 AM, said:

THE WAIT TIME is TOO LONG.

 

View Posteila_28, on 06 March 2017 - 01:23 AM, said:

The waiting time is too long.

 

Read the OP please.

These one line comments are not necessary when the issue is already been addressed. 

 



Mobius99 #39 Posted 06 March 2017 - 12:41 PM

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View PostJmzBlond, on 04 March 2017 - 08:49 PM, said:

Start time need to be brought forward 2-3 hours. Current 10pm NZT start time is rather later making it hard for NZ based clans to participate.

Being able to seeing the other teams when you are already in a lineup would also help, this would make it so if u see a few teir 8 or 10s you are more likely to change up.
also maybe a chat function for teams in queue 

 

The prime time was originally setup based on peak hours of Asia server, will see if we can move/extend the time a bit.
 

View Postmanboobswa, on 05 March 2017 - 02:51 PM, said:

Happy with: the starting times; ability to see number of teams in-game and in queue (have been waiting for this a long time!); improved system for getting legionaires; ability to activate 2 SH reserves at the same time.  

 

Just a couple of things to improve:  waiting times (maybe this is an inevitable consequence of having skill based MM -- would be happy for this to be turned off);  inability to see queues when you are in a team (maybe i just have not figured out how to do this though);  permit personal reserves to be used in skirmishes -- it is possible to activate them but they do not have any effect. 

 

Overall, very happy with the changes. Thanks!

 

Personal reserves were not meant to work in SH mode, as there's already clan boosts in SH mode, it also related with in-game economic system and need to be reviewed carefully.

 



arsis_s #40 Posted 06 March 2017 - 02:51 PM

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The wait time is too long.

I think that tier 6 should abolish the matching system.






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