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Can we please stop this!

stop gold spam HEAT APCR premium spamming

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Proloser_The_Atomistic #21 Posted 21 March 2017 - 10:40 PM

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Premium ammo is fine the way it is. Just angle your tank better.

 

There's really much more important things for WG to fix instead of prem ammo- such as [Japanese] tier 10 derps and the Maus.


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pokeranger24 #22 Posted 22 March 2017 - 04:11 AM

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View Postcamdy, on 21 March 2017 - 07:13 PM, said:

 

also you do know you can bounce some premium rounds??

 

Yeha Its fun to see all the enemys 10 or 12 gold rounds blocked by my E2 and T29 turrent :trollface: 


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Centurion_IRL #23 Posted 22 March 2017 - 04:44 AM

    Wait I have'nt seen this mod before?

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WG agree that there may be too much prem ammo in the game and sometime in the near future will test a max loadout in sandbox so players can only carry a limited amount of prem ammo and will need to use it wisely
                                                                                                                                 
 
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Cronk #24 Posted 22 March 2017 - 05:28 AM

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View PostQuasinerdo, on 21 March 2017 - 11:36 PM, said:

 

​The only activity on this forum more routine than discussing the problems of premium ammunition..... Cronk Trolling. Both zero benefit to the community and (unfortunately) both unlikely to change.

 

Blocked!

Edited by Cronk, 22 March 2017 - 05:48 AM.

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WG will just do whatever is needed to keep us on the gerbil wheel. Logic is just the beef they put on the pill to make the dog swallow it.

 

 


Cronk #25 Posted 22 March 2017 - 05:32 AM

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View PostCenturion_IRL, on 22 March 2017 - 06:44 AM, said:

WG agree that there may be too much prem ammo in the game and sometime in the near future will test a max loadout in sandbox so players can only carry a limited amount of prem ammo and will need to use it wisely

 

Sensible choice and probably should have been implemented a lot earlier. WG tend to be about as responsive as a glacier.

 

I'm looking forward to the RNG perk being included sometime in 2021.


Edited by Cronk, 22 March 2017 - 05:47 AM.

Block Quote

WG will just do whatever is needed to keep us on the gerbil wheel. Logic is just the beef they put on the pill to make the dog swallow it.

 

 


Inglorious_Aussie_Tanker #26 Posted 22 March 2017 - 05:40 AM

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View PostCenturion_IRL, on 22 March 2017 - 06:44 AM, said:

WG agree that there may be too much prem ammo in the game and sometime in the near future will test a max loadout in sandbox so players can only carry a limited amount of prem ammo and will need to use it wisely

 

Oh PLEASE let it be True.

SPREM abuse is all the down to at Least Tier 4.

Top Tier Tanks Abusing Gold, No Matter the Target.

 

I Finally get my Internet back (Rejoice) and all Yesterday, either ARTIED to death or SPREMED to death.

NORMALLY, it's not something I'd Complain about, but the SPREM usage seems to have exploded in last week.


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LesterBurnham #27 Posted 22 March 2017 - 05:42 AM

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Is anyone gonna address the enormous white elephant in the room? Koreans NEVER EVER MISS.........

 

Discuss.



Cronk #28 Posted 22 March 2017 - 05:51 AM

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View PostLesterBurnham, on 22 March 2017 - 07:42 AM, said:

Is anyone gonna address the enormous white elephant in the room? Koreans NEVER EVER MISS.........

 

Discuss.

 

Probably belongs in it's own thread. Preferably in the Korean sub forum using google translate, take it up directly with them if you have a problem.

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WG will just do whatever is needed to keep us on the gerbil wheel. Logic is just the beef they put on the pill to make the dog swallow it.

 

 


FeeTFooD #29 Posted 22 March 2017 - 07:19 AM

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View PostLesterBurnham, on 22 March 2017 - 08:42 AM, said:

Is anyone gonna address the enormous white elephant in the room? Koreans NEVER EVER MISS.........

 

Discuss.

Please provide evidence for this rubbish. I rarely miss (average accuracy is >70%) and I don't get called out for it. 


Edited by FeeTFooD, 22 March 2017 - 07:20 AM.


Bash_sh #30 Posted 22 March 2017 - 07:25 AM

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View PostLesterBurnham, on 22 March 2017 - 09:42 AM, said:

Is anyone gonna address the enormous white elephant in the room? Koreans NEVER EVER MISS.........

 

Discuss.

 

nothing particular about the Korean's, rather phrase the question, "why do players with lower pings/less lag hardly ever miss"

Korea probably have a huge network infrastructure going into singapore



Puggsley #31 Posted 22 March 2017 - 08:40 AM

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View PostCenturion_IRL, on 21 March 2017 - 08:44 PM, said:

WG agree that there may be too much prem ammo in the game and sometime in the near future will test a max loadout in sandbox so players can only carry a limited amount of prem ammo and will need to use it wisely

 

You mean my CGC games in CW won't cost me 200k any more???

Centurion_IRL #32 Posted 22 March 2017 - 08:44 AM

    Wait I have'nt seen this mod before?

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View PostPuggsley, on 22 March 2017 - 12:40 PM, said:

 

You mean my CGC games in CW won't cost me 200k any more???

 

most players no but I have asked WG to keep your game costs just as high as usual   

Edited by Centurion_IRL, 22 March 2017 - 08:44 AM.

                                                                                                                                 
 
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kickim #33 Posted 22 March 2017 - 09:50 AM

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And just as luck would have it, I'm now on to T28 HTC HT mission 11. Block twice your HP....

I brought out my E100 and even as top tier, couldn't block shit.... every single round aimed at me is either HEAT or APCR and every shot pens my turret face....

guess I need to stay away from the front lines for a while...



FeeTFooD #34 Posted 22 March 2017 - 10:03 AM

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View Postkickim, on 22 March 2017 - 12:50 PM, said:

And just as luck would have it, I'm now on to T28 HTC HT mission 11. Block twice your HP....

I brought out my E100 and even as top tier, couldn't block shit.... every single round aimed at me is either HEAT or APCR and every shot pens my turret face....

guess I need to stay away from the front lines for a while...

T6 minimum right? O-I



Puggsley #35 Posted 22 March 2017 - 10:40 AM

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View PostCenturion_IRL, on 22 March 2017 - 12:44 AM, said:

 

most players no but I have asked WG to keep your game costs just as high as usual   

 

But RB likes my approach of blind firing into known concentration points as soon as I'm loaded if there is no other target! I'm secretly hoping I can get through a full load-out one game.....

Zynth #36 Posted 22 March 2017 - 01:26 PM

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View PostBluefunk, on 21 March 2017 - 06:42 PM, said:

I think the only countries not running full gold are the SEA countries.

 

We're too poor to run gold.

CPF steal all our money.


 

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Flying_Elite #37 Posted 22 March 2017 - 03:27 PM

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View Postkickim, on 22 March 2017 - 11:50 AM, said:

And just as luck would have it, I'm now on to T28 HTC HT mission 11. Block twice your HP....

I brought out my E100 and even as top tier, couldn't block shit.... every single round aimed at me is either HEAT or APCR and every shot pens my turret face....

guess I need to stay away from the front lines for a while...

 

Well you're playing an e100 for one, and did you angle the turret?

 


   

   

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Mother_Of_All_Rommel #38 Posted 22 March 2017 - 04:31 PM

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View Postkickim, on 22 March 2017 - 09:50 AM, said:

And just as luck would have it, I'm now on to T28 HTC HT mission 11. Block twice your HP....

I brought out my E100 and even as top tier, couldn't block shit.... every single round aimed at me is either HEAT or APCR and every shot pens my turret face....

guess I need to stay away from the front lines for a while...

Still keep that E75? Its better than E100 for that mission. Smaller turret face, easier to throw high pen shot towards mantlet, lower hp to, less dmg blocked needed.


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DFaultPlayR69 #39 Posted 22 March 2017 - 04:39 PM

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View PostCenturion_IRL, on 21 March 2017 - 08:44 PM, said:

WG agree that there may be too much prem ammo in the game and sometime in the near future will test a max loadout in sandbox so players can only carry a limited amount of prem ammo and will need to use it wisely

 

Oh please make this happen. I'd say prem ammo shoudn't exeede 30% of a player's loadout.

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Puggsley #40 Posted 23 March 2017 - 08:35 AM

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Thought about this last night watching a game end.

 

TX, Live Oaks - Maus (~2200hp) on cap with 2 wrecks he could back against and protect most of one side. V Object 140 (started at 1300hp) who (I suppose) had run out of HEAT after hitting the Maus 5 times - one bounced.

The Maus was angling well and really making the 140 work for pens, he got a couple of hits back in while the 140 was shooting HEAT.

 

After going back to APCR, the 140 worked ridges tirelessly and was aiming for weakspots but could not get close enough to flank without crossing open ground. He kept getting resets (1 damage shot plus tracking shots) until he wore a return shot and was killed. 

 

Why should one team simply win because of load-out limitations? It then becomes RNG dependent again which has been everyone's huge bugbear. How can you understand what your team will do in terms of saving prem rounds for priority targets?

 

The more I think about it the more I think its a pretty ordinary idea if being able to play a wide number of tank types and lines is one of the games drawcards. I suppose you could further torture the MM so that only tanks which have a reasonable chance of penning the other side are put into the same game. Especially after the arty nerfs come in, a light team will have bugger all chance of pulling a win off against a heavier team. Or maybe you have a "give up" option - you have done your best and have no chance of penning the remaining tanks, you can just bug out without penalty. 

 

And will WG seriously crimp an earnings stream???

 







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