IS-7
Once one of the most popular vehicles in the game, the IS-7 has lost some of its former power against the new top tanks. We plan to increase the strength of this old-timer by significantly improving its mobility and aiming parameters. The changes are intended to emphasize the current role of the vehicle – a close range assaulter. Due to its improved hitpoints combined with the excellent frontal armor, the IS-7 will now survive longer in a match. Firing will become more efficient due to the improved aiming parameters. We will also improve the mobility significantly (increasing the power-weight ratio from 15,4 h.p/t to 19 h.p/t). This change will allow the tank to take advantage of key positions on the battlefield.
Soviet TDs
Now let’s move on to the changes of the TD branch leading up to the Object 268. The BL-10 gun on Tier VIII ISU-152 will be replaced by the 152 mm D-4S. In fact, the 152 mm D-4S is similar in its characteristics to the 152 mm BL-10 except for the armor penetration which will become lower (260 mm on D-4S). The current armor penetration of the BL-10 (286 mm) on Tier VIII combined with the 750 HP alpha-damage is simply too effective. Moreover, we’ll increase the hitpoints of the tank in order to increase its survivability. The ISU-152 will also lose some of its 122-mm gun choices which will make it easier to research the top gun. The D-4S will be also added to the Object 704 as an alternative to the BL-10 which will remain available on the Object.
And what will happen to the top of the branch? We will significantly increase the speed of the standard shell (from 760 m/s to 950 m/s) of the Object 268 and will also double the horizontal gun constraint range which will make firing at long ranges much more effective and will make it easier to hit moving targets.