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1.0 Stream Twitch Q&A Community Feedback

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JayRated #1 Posted 06 April 2018 - 08:43 AM

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Hey Commanders, we'll be going live on Twitch today from 1pm (AEST), streaming 1.0 with Regional Product Director Alexander 'CynicalSilicon' de Giorgio!

If you have any questions to ask about the update itself or anything World of Tanks, leave them in a comment below and be sure to catch the stream in a couple of hours.

 

Obviously we won't be able to get to all of your questions in such a short time, and some of you may not even see this post before the stream. Fear not! We will be hosting another Q&A stream in a couple of weeks to close any topics and return to any unanswered questions. Details on that TBC and will be updated in this post.

 

See you there!

 

 

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StormCrowReaperManyHat #2 Posted 06 April 2018 - 10:09 AM

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I've got one, how come I'm taking two minutes to load in and then getting 7 fps with a 7600k, 16 gigs of Ram a GTX 1070 and a fresh tanks client installed on an M2 SSD? Also why does the game CTD after every game and randomly in the garage.

Other things of note, there are more than a few problems with invisible walls where it looks like you can shoot things but can't. MM absolutely murders tier 8s. Vision is almost completely broken again. Game balance could best be described as 'sub-optimal' and the recent competition not only encourages but actively rewards botting.

p.s how much money did you guys make this financial year with the cornucopia of broken tier 8 prems.

 

p.p.s Side note, are we ever not going to get screwed over as a server by events re; Decorationgate, MTLG missions etc etc etc?


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U12D13 #3 Posted 06 April 2018 - 10:16 AM

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View PostStormCrowReaperManyHat, on 06 April 2018 - 10:09 AM, said:

Other things of note, there are more than a few problems with invisible walls where it looks like you can shoot things but can't. 

 

And then there is that rock at Mannerheim line that looks solid but can be shot through. Fix the graphical rendering please. Eye candy is nice but it must be functional too. 

 


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Profanisaurus #4 Posted 06 April 2018 - 10:27 AM

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Would add Tundra hill rock, rocks around northern base on Server Coast and what the **** is this.

 

 

How does that VK cross there, knock down a tree and not get lit at that range vs a TD that lit it 40 metres further back without binos?


Edited by Profanisaurus, 06 April 2018 - 10:27 AM.


OutCom #5 Posted 06 April 2018 - 10:33 AM

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Loading was fine on 1.0.0 initial release, but 1.0.1 just completely screwed the loading time for whatever reason. On the test server, I could load in early even with ultra settings running at >60FPS, but on the live server I can only run it on medium settings to even load it? Why would this be the case if the live server is meant to be more optimised than the test server?

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Anti-stat padding is better than stat padding because at least then artillery won't go for you


StormCrowReaperManyHat #6 Posted 06 April 2018 - 10:42 AM

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View PostOutCom, on 06 April 2018 - 12:33 PM, said:

Loading was fine on 1.0.0 initial release, but 1.0.1 just completely screwed the loading time for whatever reason. On the test server, I could load in early even with ultra settings running at >60FPS, but on the live server I can only run it on medium settings to even load it? Why would this be the case if the live server is meant to be more optimised than the test server?

 

Fixed 1 bug tiny bug, broke whole client.

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Profanisaurus #7 Posted 06 April 2018 - 11:04 AM

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Is account sharing legal if you are trying to win a free laptop?

AmbushPredator #8 Posted 06 April 2018 - 11:34 AM

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Will you EVER fix the game so we can actually log in? Will you reset the Intel comp so we can actually compete and will we get compensation for not being able to play and lost Premium time?

Ezz #9 Posted 06 April 2018 - 12:30 PM

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Can the answers please be added here for those that can't make the stream. I too am curious as to when we'll be seeing fixes for the broken vision mechanic. 

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

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Profanisaurus #10 Posted 06 April 2018 - 12:48 PM

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"It's an acknowledged issue, we should see more patches in coming weeks to resolve known issues"

StormCrowReaperManyHat #11 Posted 06 April 2018 - 12:54 PM

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View PostProfanisaurus, on 06 April 2018 - 02:48 PM, said:

"It's an acknowledged issue, we should see more patches in coming weeks to resolve known issues"

 

'Soon™'

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The rage of 2013/2014 has sullenly ceded ground to apathy and despair, there is no viable alternative.

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OutCom #12 Posted 06 April 2018 - 12:59 PM

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Buff the M60 pls. Either give it more armour, a better gun, better mobility, not a fat [edited] tumour on the turret and some turret armour or why not just all? It's just bad rn

#MakeM60gr8again


Edited by OutCom, 06 April 2018 - 12:59 PM.

My accounts: er.... half of kac?

2MoE tanks: idfk, ask the others in kac who probably have a better idea than me

3MoE tanks: I'm a poor boi and 3 marking is actual soul destroying

Anti-stat padding is better than stat padding because at least then artillery won't go for you


Ezz #13 Posted 06 April 2018 - 01:00 PM

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Did they provide link to the known issues page? 

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

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Jezzalenko1978 #14 Posted 06 April 2018 - 01:01 PM

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Don't worry. Hopey astated the magical "Bring back tier 6 clan wars, 50% of the player base has been lost because it's gone"

Profanisaurus #15 Posted 06 April 2018 - 01:11 PM

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He said it so it must be true.

Napalmer #16 Posted 06 April 2018 - 01:40 PM

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Great stream. Just thought I'd post the two questions that weren't answered here:

 

Are WG planning to look at how rocks on the new HD maps negatively affect gameplay?

Specifically, rocks cause tanks to lose traction (engine basically cuts out) which means that attempting to poke over some ridgelines causes you to fall into positions you can't reverse out of.

Some rocks are also placed in positions where players used to drop down from higher ground and either kill or trap the player. Here's an example of this happening on my stream last night.

 

Are WG planning to incorporate more mods into the vanilla client? Some examples would be Team HP, Twin Crosshair Reticle (Server/Client) and Marks of Excellence progress in battle.

It certainly would be beneficial for players who want to remain 'mod-free', but at the same time have more features.


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Nightlords #17 Posted 06 April 2018 - 08:43 PM

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View PostNapalmer, on 06 April 2018 - 03:40 PM, said:

 

 

Are WG planning to incorporate more mods into the vanilla client? Some examples would be Team HP, Twin Crosshair Reticle (Server/Client) and Marks of Excellence progress in battle.

It certainly would be beneficial for players who want to remain 'mod-free', but at the same time have more features.

 

To this add the enemy tanks spotted and it would be perfect.



azmania3000 #18 Posted 06 April 2018 - 09:11 PM

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View PostJezzalenko1978, on 06 April 2018 - 03:01 PM, said:

Don't worry. Hopey astated the magical "Bring back tier 6 clan wars, 50% of the player base has been lost because it's gone"

 

Heh the second campaign did that to burn. There's about 30 accounts that havent been logged inoooooohhh sooooo loooooong.

 

Speaking of maps and such; wanted to know if we'll get old maps back i.e. port, dragon ridge?



stewiejp #19 Posted 07 April 2018 - 07:18 AM

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View PostNightlords, on 06 April 2018 - 10:43 PM, said:

 

To this add the enemy tanks spotted and it would be perfect.

+1 to this. Add Free cam in replays, auto equip/crew return and it's all I need... 

Yeah I know it's only one or 2 clicks fir the crew but im lazy... 


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FramFramson #20 Posted 07 April 2018 - 08:20 AM

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Is there a record up yet of the Q&A we can read?

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