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Any comprehensive tips or guides about Hetzer and StuG III Ausf. G?

Hetzer StuG III Ausf. G tips

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LeonAzarola #1 Posted 11 May 2018 - 10:26 PM

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Hi. I'm just looking some comprehensive tips or guides for both of them. I'm still struggling about both tank positions in each maps, and how to determine when it is correct time to engage with spotted enemy tanks, and the correct time to move for another spots. Cheers.

ThomChen114 #2 Posted 23 May 2018 - 10:40 AM

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Jgdpanzer 38t

The tier IV German TD has a choice between a 7.5 cm gun or 10.5 cm gun. Whichever you choose dictates how you play.

 

With the 7.5 cm gun, you can snipe at mid to long range, it's fairly accurate and should have no issue with most tanks at same or lower tiers to it. 

 

With the 10.5 cm "derp" howitzer, it's more suited for mid to close range engagements. Unless you're intimately familiar with how and where to shoot at and have a highly proficient crew, you'll mostly be firing HE which will do the job and wreck most tanks you'll face. Try to aim for the largest surface/center mass, OR aim for the tracks to disable an enemy tank for your allies to finish off. If you do load HEAT, try to aim for flat armor and avoid hitting tracks.

 

Always have somewhere to pull back after each shot. The larger caliber gun will reduce your camo values significantly, and expose you to enemy fire. Always try to minimize exposure. Use the downtime while in cover/reloading to check the minimap and assess the situation. Make use of your mobility to relocate or retreat when necessary. Give yourself a safe margin, and not wait till it's too late to leave/move.

 

StuG III G

Similar to the Jgdpanzer 38t, you have the choice of a 7,5 cm gun or 10,5 cm gun.

 

Personally, I'd recommend sticking to the 7,5 cm L/70, since the 10.5 cm isn't that reliable as you're more likely to face more armored tanks than low tier tankettes.

 

The StuG III G is a sniper with the L/70, position yourself at mid to long range, keeping your enemy to your front. Don't rely on the frontal armor too much and minimize exposure. The tank is fast going forwards, but this should only be used to get to sniping positions and only in rare and extreme circumstances to get close when you can be sure to finish off an opponent quickly. 

 

Equip binoculars and a camo net, since you'll be spending a lot of time sitting back and sniping. Be aware of your ammo count and choose your shots well. Keep your enemies at a safe distance (300+ meters), and relocate before, not after, the enemy gets too close.

 

 


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Profanisaurus #3 Posted 23 May 2018 - 10:43 AM

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Further to Thom's notes. Do you have range circles turned on on your mini map?  That is a very useful tool to managing how you operate any sniping TD.

CelestiaLudenberg #4 Posted 24 May 2018 - 07:01 AM

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If you so wish, tonight I can play the good ol' StuG III G and try get some replays for you.

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kookookichoo #5 Posted 24 May 2018 - 07:10 AM

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derp glorious derp...that 10.5cm just brings the lols

youtube has some handy vids:

 

 

 

 






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