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legionary2099 #1 Posted 12 May 2018 - 02:42 PM

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Having come back from a while a go , i would like to ask :

Did the devs nerf fuel tank durability and improve fire chance ?

EVERY SINGLE [Content Removed] GAME ive been in i have been lit up on fire. And sometimes 3-4 times in a short 1-2 hour session.

Whats wrong , fire is now much more frequent than in the past , why is that ?

Now i have to put auto fire extinguisher in all of my tanks , which sucks.

Can someone explain to me whats im doing wrong.

Every artillery or HE round hitting me seems to lit me up.

I mainly play light tank and european medium.

Profanity (Filter Bypass) ; Post Edited , User Sanctioned
~Ephys


Edited by Ephys, 14 May 2018 - 05:40 PM.


Hype_ #2 Posted 12 May 2018 - 03:38 PM

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It is possible you're playing something that's prone to have its fuel tanks hit? If you find yourself getting lit on fire trying repairing that fuel tank.

I know Russian tanks sometimes seem like they're made out of fuel tanks :facepalm:

Edited by Hype_, 12 May 2018 - 03:38 PM.

 


Radiactor #3 Posted 12 May 2018 - 04:57 PM

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If your fuel tank is hit and becomes yellow, it will ignite if it gets hit again. Repairing the yellow fuel tank will allow you to take another fuel tank hit without a fire.

Also, there is a % chance for fire if the engine is hit. The engine fire chance % varies between tanks. Usually if the fire chance is over 15%, it's not a bad idea to run an extinguisher (unless you're going for gunmarks and running food).

You can check the fire chance by hovering over the engine module of the tank. Eg:



Proloser_The_Atomistic #4 Posted 12 May 2018 - 05:47 PM

    Pls buff Arty!11

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No difference since the update. 

legionary2099 #5 Posted 12 May 2018 - 07:34 PM

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The fuel is made out of paper for me :

T54 lwt , AMX 13 90 , Ru 251 , Sheridan , BC 25t ,AMX 30 proto every single one of them need to go up in flame once per day ...

Theres also the T26e5 which will go up in smoke if ever get shot on the side :I

Looks like the god of fire decide to shit on me.

 



Proloser_The_Atomistic #6 Posted 12 May 2018 - 07:41 PM

    Pls buff Arty!11

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RNG tends to do that! Just remember to repair your fuel tanks & other stuff once damaged. Also use the Auto extinguisher because it reduces the chance of a fire.

Mother_Of_All_Rommel #7 Posted 12 May 2018 - 08:16 PM

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Borsig and BC12T are the tank that gifted with this curse for me. If the engine got dmged, it always came with fire and destroyed track, bloody always.

PEOPLE DIE IF THEY ARE KILLED


Radiactor #8 Posted 12 May 2018 - 09:19 PM

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I've burned to death multiple times in the M46 Patton, even with an auto extinguisher. Always from shots to the engine. Darn those pesky flanking French LT's :izmena:

neokai #9 Posted 12 May 2018 - 09:45 PM

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View PostRadiactor, on 12 May 2018 - 09:19 PM, said:

I've burned to death multiple times in the M46 Patton, even with an auto extinguisher. Always from shots to the engine. Darn those pesky flanking French LT's :izmena:

 

Might want to not show your rear end to them. Or not be so isolated that enemies feel they can flank you with impunity. Pattons should have the view range and mobility to avoid that issue most times imo. 
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KuroYukiOuji #10 Posted 12 May 2018 - 10:35 PM

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I thought that thing OP was referring to was supposed to be "fire".

 

And flaming is an entirely different phenomenon...



Radiactor #11 Posted 12 May 2018 - 10:45 PM

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View Postneokai, on 12 May 2018 - 09:45 PM, said:

 

Might want to not show your rear end to them. Or not be so isolated that enemies feel they can flank you with impunity. Pattons should have the view range and mobility to avoid that issue most times imo. 

 

I'm talking endgame no-win situations where getting rushed and their autoloader lt gets behind and unloads while the front is pointing toward bigger, higher alpha guns. 2 fires in 2 shots is not uncommon unfortunately.


Edited by Radiactor, 12 May 2018 - 10:46 PM.


neokai #12 Posted 12 May 2018 - 11:59 PM

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View PostRadiactor, on 12 May 2018 - 10:45 PM, said:

 

I'm talking endgame no-win situations where getting rushed and their autoloader lt gets behind and unloads while the front is pointing toward bigger, higher alpha guns. 2 fires in 2 shots is not uncommon unfortunately.

 

In those situations nothing will save you. Dying in a fire (literally) is the most merciful death.

 

Maybe it's because I'm playing tier 8s and the odd TD/LT but Pattons are a force of nature on the field because of the NATO 105 + turret combo.


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FramFramson #13 Posted 13 May 2018 - 05:00 AM

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AMX 30 has frontal fuel tanks, I think. One reason I don't run food on it (the other being that I simply don't need it - tank is good enough)

 

Most of the rest you mentioned are LTs. Given the current alpha-based metagame, it's not surprising that LTs would be more susceptible to fire if there's generally larger-calibre shells flying around.


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SaltyBob_ #14 Posted 13 May 2018 - 06:07 AM

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I do not " Flame " anyone in game ...... I lie alot too   :P    As for " Fire " I believe module damage overall has increased ........  :honoring:  since 2013   

BadAtLightTanks #15 Posted 13 May 2018 - 08:05 AM

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View PostMother_Of_All_Rommel, on 12 May 2018 - 08:16 PM, said:

Borsig and BC12T are the tank that gifted with this curse for me. If the engine got dmged, it always came with fire and destroyed track, bloody always.

 

EVEN 90 is very prone to being set on fire. The ratio is 1:15 games on average.

Puggsley #16 Posted 14 May 2018 - 09:58 AM

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View PostBadAtLightTanks, on 13 May 2018 - 12:05 AM, said:

 

EVEN 90 is very prone to being set on fire. The ratio is 1:15 games on average.

 

Less than 7% of the time is very prone?

 

As an engineer, that fits into the very infrequent category......

 

For most risk ranking exercises that would be called a rare event.



neokai #17 Posted 15 May 2018 - 01:48 AM

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View PostPuggsley, on 14 May 2018 - 09:58 AM, said:

 

Less than 7% of the time is very prone?

 

As an engineer, that fits into the very infrequent category......

 

For most risk ranking exercises that would be called a rare event.

 

You need to factor the number of times the EVEN just flat-out died before the fuel tanks became a concern too...

 

But 1 out of 15 is significant enough in my books to warrant a AFE, my typical burn rates are closer to 1:100.


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Profanisaurus #18 Posted 15 May 2018 - 06:14 AM

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Seeing as the engine fire chance in the Even is 20% I'd have thought an AFE is critical - although now I think about it pretty sure I have Coffee on it.

Puggsley #19 Posted 15 May 2018 - 09:03 AM

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Hell I have an AFE in almost all of my tanks (probably too many), on my EVEN especially and getting set on fire is a very very rare occurrance (ie cannot remember last time it happened). Dying by non fire is the nearly always event for me in the EVEN.

 

I'm at a loss as to why I would factor in an event which might of occurred if I hadn't been shot/rammed to death? Aren't the only things to take into account those which happen before your game ends?

 

 



D_E_L #20 Posted 15 May 2018 - 09:59 AM

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140 is my only tank I run AFE for fear of getting set on fire, Because I reguarly get set on fire twice :3 and need the less chance of fire with the big one

 

Use directives and dont drive at enemies [edited] first and you should be fine


 

Currrently at 15 3rd MoE

T8+ 3 MoE: Lorr 40t | WZ-132 | T28 Prototype | T69 | RHM Borsig | T54E1 | M46 Patton | T-54 | Centurion AX | IS-7 | MAUS | AMX 50B | M48 Patton





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