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Any Mod to Know Whether you will win or lose at start of round?


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shehchao #1 Posted 15 May 2018 - 11:25 PM

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The whole idea is that if you know you will lose, then don't even bother to play.

 

After playing so many matches, I know the match making is all rigged. ITs not random, I have won 15-0 a few times, lose 0-15 too..... If not lose 7 matches in a role with 3-15 as best score. Also win several matches with such margin. Such one sided match means its all rigged.



Aoyama_Blue_Mountain #2 Posted 15 May 2018 - 11:34 PM

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That's why I like to play aggressive at the start

 

If you survive, you win

If you die, you lose

If you die but did enough, you win

If you die and did a lot but the team loses anyway, they would have lost even harder if you played safe


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Zynth #3 Posted 16 May 2018 - 12:21 AM

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Lanchester's Law, Snowball effect, whatever you want to call it. A close match is a rare one. The reason why a one sided match occurs is due to natural processes.

 

You lose 1 tank means you lose both firepower and overall HP, disadvantaging your team. A 15 vs 15 becomes a 15 vs 14. This disadvantage means you will lose another tank, which further disadvantages your team. A 15 vs 14 becomes a 15 vs 13 and so on. This is why a first strike advantage is so powerful. Teams are not static forces, they lose firepower due to attrition and damage. This means that a close fight is an extremely rare scenario, a lopsided conclusion is more likely.

 

 


 

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Rainbow_The_Artistic #4 Posted 16 May 2018 - 12:39 AM

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View PostZynth, on 16 May 2018 - 12:21 AM, said:

Lanchester's Law, Snowball effect, whatever you want to call it. A close match is a rare one. The reason why a one sided match occurs is due to natural processes.

 

You lose 1 tank means you lose both firepower and overall HP, disadvantaging your team. A 15 vs 15 becomes a 15 vs 14. This disadvantage means you will lose another tank, which further disadvantages your team. A 15 vs 14 becomes a 15 vs 13 and so on. This is why a first strike advantage is so powerful. Teams are not static forces, they lose firepower due to attrition and damage. This means that a close fight is an extremely rare scenario, a lopsided conclusion is more likely.

 

 

 

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_EzioAuditore_ #5 Posted 16 May 2018 - 03:59 AM

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View PostZynth, on 16 May 2018 - 12:21 AM, said:

Lanchester's Law, Snowball effect, whatever you want to call it. A close match is a rare one. The reason why a one sided match occurs is due to natural processes.

 

You lose 1 tank means you lose both firepower and overall HP, disadvantaging your team. A 15 vs 15 becomes a 15 vs 14. This disadvantage means you will lose another tank, which further disadvantages your team. A 15 vs 14 becomes a 15 vs 13 and so on. This is why a first strike advantage is so powerful. Teams are not static forces, they lose firepower due to attrition and damage. This means that a close fight is an extremely rare scenario, a lopsided conclusion is more likely.

 

 

 

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Wodka_Warrior #6 Posted 16 May 2018 - 07:07 AM

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Well said @Blue Mountain. 

Pretty much how I play.

Game needs more tryers and less cryers 



conquisador21 #7 Posted 16 May 2018 - 10:51 AM

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A stopped whining a few thousand battles ago and waddaya know, my winrate gone up. Coincidence? I think not.

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shehchao #8 Posted 16 May 2018 - 11:44 AM

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Stoping

View PostZynth, on 15 May 2018 - 04:21 PM, said:

Lanchester's Law, Snowball effect, whatever you want to call it. A close match is a rare one. The reason why a one sided match occurs is due to natural processes.

 

You lose 1 tank means you lose both firepower and overall HP, disadvantaging your team. A 15 vs 15 becomes a 15 vs 14. This disadvantage means you will lose another tank, which further disadvantages your team. A 15 vs 14 becomes a 15 vs 13 and so on. This is why a first strike advantage is so powerful. Teams are not static forces, they lose firepower due to attrition and damage. This means that a close fight is an extremely rare scenario, a lopsided conclusion is more likely.

 

 

 

Not really. The reason is that there are usually 2 or more lines to take in the game. Not everyone is clustered together. So you are never 15 v 15. More like 7 v 7. I tried numerous time to join the side with numerical disadvantage. There are even times I went alone in my E100. I faced 3 tanks. The rest of my team faces 12 (advantage for them).

 

But strange thing is many of my team would die extremely fast. Its like 3-4 deaths within 2 mins. By the 5-6min mark. Almost 8-10 dead.....I have no idea whats going on. After that, I am swarmed to death....

 

I also see the same with enemies. They die extremely fast....No idea whats going on.

 

Btw, I am not the only one complaining. Check out the facebook page. Many others are experiencing the same thing. Winning or losing by ridiculous margins.



CaptainNoch_01 #9 Posted 16 May 2018 - 12:42 PM

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It is rather bizarre that this thread is under Technical & Bug Reporting...

I am pretty sure there used to be an infamous mod that gave chance to win which everyone criticised for its inaccuracy at times. For example, a team with 9% to win winning the match.

The problem is, winning is completely subjective to your performance and the overall team performance and if you'd like, you can add in the stupidity factor of the enemy team.

The mod may indicate a win simply due to your stats and the tanks in your team but if anyone plays inconsistently, that indication will be compromised. Even a tomato can carry an end game if he is underestimated or plain lucky. 

Anyway, what's fun in knowing you'll win or lose from the start because certainly, I'd rather not see 10 consecutive matches with the word 'lose' over my team. I'd rather play it out and drop salt after the game.


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Zynth #10 Posted 16 May 2018 - 12:54 PM

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View Postshehchao, on 16 May 2018 - 11:44 AM, said:

Btw, I am not the only one complaining. Check out the facebook page. Many others are experiencing the same thing. Winning or losing by ridiculous margins.

 

There isn't only one flat earther either.

 

 

View Postshehchao, on 16 May 2018 - 11:44 AM, said:

Not really. The reason is that there are usually 2 or more lines to take in the game. Not everyone is clustered together. So you are never 15 v 15. More like 7 v 7. I tried numerous time to join the side with numerical disadvantage. There are even times I went alone in my E100. I faced 3 tanks. The rest of my team faces 12 (advantage for them).

 

Split the battle up further than that. In a 7 vs 7, some tanks are useless hiding in cover, or not doing any damage. What happens is a 4 vs 2.

When those 4 tanks kill those 2, the flank becomes a 7 vs 5. Same rules apply, same reason why curb stomps happen.

 

In fact it is likely that a smaller number of tanks per flank actually speeds up the one-sided curb stomp process. When a team of 4 isolate and kill 2 tanks and the flank becomes a 7 vs 5, there is a higher chance of the 7 rushing in to overpower the 5 due to fewer guns on the enemy team. Less guns means less chance for a concentrated insta-kill and less intimidation. Compared to a 15 vs 10, where 10 guns are still incredibly intimidating and can one shot the first person to try a charge, which discourages pushing.

 

Also you shouldn't be hanging around alone on a flank on an E-100. Push with your team, get that numerical superiority on. No use sacrificing your tank to be a speed bump.


Edited by Zynth, 16 May 2018 - 12:55 PM.

 

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shehchao #11 Posted 16 May 2018 - 05:36 PM

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View PostZynth, on 16 May 2018 - 04:54 AM, said:

 

There isn't only one flat earther either.

 

 

 

Split the battle up further than that. In a 7 vs 7, some tanks are useless hiding in cover, or not doing any damage. What happens is a 4 vs 2.

When those 4 tanks kill those 2, the flank becomes a 7 vs 5. Same rules apply, same reason why curb stomps happen.

 

In fact it is likely that a smaller number of tanks per flank actually speeds up the one-sided curb stomp process. When a team of 4 isolate and kill 2 tanks and the flank becomes a 7 vs 5, there is a higher chance of the 7 rushing in to overpower the 5 due to fewer guns on the enemy team. Less guns means less chance for a concentrated insta-kill and less intimidation. Compared to a 15 vs 10, where 10 guns are still incredibly intimidating and can one shot the first person to try a charge, which discourages pushing.

 

Also you shouldn't be hanging around alone on a flank on an E-100. Push with your team, get that numerical superiority on. No use sacrificing your tank to be a speed bump.

 

I played with team and still the same. First game of the day!! Murovanka!! One group go forest another the other side with hilly plains. I went hilly plains with 4 others. 11:35 mark...... 0-6.......everyone in forest died. I was like wow.....thats fast.

 

At hilly plains, enemies are jagdtiger, E75, M103, IS3 and another (couldnt remember the name Sou...something). So its not as even all enemies went to forest.

 

Paris got better.....4mins and 0-8........I was at the bottom of the map defending that underpass with ~4 others.

 

But Ruinberg was good. We lost but it was 12-15.....I am actually very happy with that. It was even match instead being very one sided. I didnt damage alot but blocked over 6K dmg. So I was using my E100 as a shield while others concentrate on enemy tanks. This is what I wanted. More even matches. I dont need 12-15, even defeats like 8-15 is good enough. It means at least my team did some work. 3-15 is just terrible.0 or 1-15.....is just....a joke....



Mother_Of_All_Rommel #12 Posted 16 May 2018 - 07:52 PM

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There was this old xvm win%. Really accurate, but dunno if its still available or not.

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MagicalFlyingFox #13 Posted 16 May 2018 - 08:49 PM

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Just what we needed.

 

"Oh we have 45% chance to win. Why bother."

 

*drowns*


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CelestiaLudenberg #14 Posted 16 May 2018 - 09:20 PM

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View PostMagicalFlyingFox, on 17 May 2018 - 12:49 AM, said:

*drowns*

 

People do that anyway, I recall a while ago Ezio just drowning in his 113 on Glacier right after I told him that I'd take the hits while he brings the DPM despite us already winning by 3 or 4 tanks and had won the HT flank.

 

I always play with the thought that I have a team full of people who lick the chalk off the blackboard outside the local bakery rather than eating the food that it advertises.


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_EzioAuditore_ #15 Posted 17 May 2018 - 05:06 AM

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View PostDefendingTheFatherland, on 16 May 2018 - 09:20 PM, said:

 

People do that anyway, I recall a while ago Ezio just drowning in his 113 on Glacier right after I told him that I'd take the hits while he brings the DPM despite us already winning by 3 or 4 tanks and had won the HT flank.

 

I always play with the thought that I have a team full of people who lick the chalk off the blackboard outside the local bakery rather than eating the food that it advertises.

I don't even remember that.
Probably game froze or something.
I don't care about the win chance, I try to farm damage anyway. Sometimes its pretty obvious I have a high chance of losing if all I have are greens and below vs teals and above, if i'm in something slow or arty by the time I get to the fight they all die anyway so i just try to keep the enemy in front of me and stay near base instead of getting swamped. IF i can push i usually do.


Edited by _EzioAuditore_, 17 May 2018 - 05:08 AM.

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MagicalFlyingFox #16 Posted 17 May 2018 - 08:58 AM

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why the hell do people still play with XVM

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Vladamir_Inhaler #17 Posted 17 May 2018 - 09:47 AM

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View Postshehchao, on 15 May 2018 - 11:25 PM, said:

The whole idea is that if you know you will lose, then don't even bother to play.

 

After playing so many matches, I know the match making is all rigged. ITs not random, I have won 15-0 a few times, lose 0-15 too..... If not lose 7 matches in a role with 3-15 as best score. Also win several matches with such margin. Such one sided match means its all rigged.

 

If you actually understood what random is, you'd know that sounds random.

 

RIGGED would be win-loss-win-loss-win-loss, with perfectly balanced battles that ran down to the wire every single time.



CelestiaLudenberg #18 Posted 17 May 2018 - 11:47 AM

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View PostMagicalFlyingFox, on 17 May 2018 - 12:58 PM, said:

why the hell do people still play with XVM

 

Why do people even play this game?

 

That's a more pressing question.


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MagicalFlyingFox #19 Posted 17 May 2018 - 07:59 PM

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View PostCelestiaLudenberg, on 17 May 2018 - 01:47 PM, said:

 

Why do people even play this game?

 

That's a more pressing question.

 

Why do you think im in PBKAC

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CelestiaLudenberg #20 Posted 17 May 2018 - 08:05 PM

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Fair play.

 

I was toying with joining a dead clam.


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