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Status Update—Fixes to Preferential Matchmaking Feedback Thread

no pref mm removed!

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Mystolin #61 Posted 27 July 2018 - 12:43 PM

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You guys just wasting ur time posting here, WG will NEVER listen to players. They just do what they want.

 



ThomChen114 #62 Posted 27 July 2018 - 12:57 PM

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While these proposed changes are all well and good, they've yet to be implemented. So don't go showering WG with cash just yet.

 

And speaking of cash, could WG do one better and either:

 

A: Not sell any pref MM tanks in the WoT Premium Shop (particularly in some special bundle) until after the changes have actually been materialized/implemented

 

B: Continue to sell pref MM tanks, but put a disclaimer along with the description of the tank in the shop informing the customer that the tank is subject to changes in the future.

 

There are plenty other (better) premium tanks out there to sell until those pref MM tanks get their update.


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The_average_tanker #63 Posted 27 July 2018 - 01:03 PM

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View PostWolvenworks, on 27 July 2018 - 08:43 AM, said:

most of these changes are welcome, but as someone in RSR pointed out, i'm not sure how adding 10mm more pen would actually help any of these tanks except the SP and jag88. and it still specifically doesn't adress the issue of SP's armor plates no longer being functionally protective; at this point it's as protective as a normal Pershing, with extra redundant weight and less speed. at this point, i'd rather refund my SP IN GOLD.

 

Are you kidding. it is a decent premium now. the pen buff is not required (because the tech tree tanks work with the same pen) and the dpm buff is negligible. But then there is a HP/t buff. iirc they are buffing the power to weight by some 30%. Which is great news. the SP is already one of the best pref mm tanks and it is getting better imo without losing pref mm. why would you refund it?

 

 

 

 


The_average_tanker #64 Posted 27 July 2018 - 01:10 PM

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View PostThomChen114, on 27 July 2018 - 10:27 AM, said:

 

B: Continue to sell pref MM tanks, but put a disclaimer along with the description of the tank in the shop informing the customer that the tank is subject to changes in the future.

 

 

 

This is something that WG should do in the interests of the customer. But since the changes will all be buffs, i do not think they are worries much about putting disclaimers as they can argue the tank just became better.

 

But yes, i would recommend people avoid buying pref mm tanks until the changes are finalised.


 

 

 

 


Conan #65 Posted 27 July 2018 - 01:41 PM

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View PostMystolin, on 27 July 2018 - 12:43 PM, said:

You guys just wasting ur time posting here, WG will NEVER listen to players. They just do what they want.

 

 

I think the fact that this article was published and that we will no longer mess with preferential matchmaker of any tank even as a test proves that we do listen. Saying "never" would mean me not even being here addressing your factually incorrect statement. Yes, there are times we do what we want to do, it is our product and business, however, a majority of the times, we do consult with players and make changes based on player feedback, this article being a perfect example. 

As for the rest, I appreciate your comments. Changes proposed in the article are not final and there's a lot of discussions going on with dev team. If the proposed changes are not enough, then we will keep making changes to make the preferential matchmaking tanks be more relevant to the game. 
 

 


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JollyEnglish #66 Posted 27 July 2018 - 01:41 PM

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View PostHezekial, on 27 July 2018 - 03:41 AM, said:

So why was Frontline battles SOOOO successful?

Everyone, EVERYONE had the same tier tank.

They knew who they could face.

For the sake of the ducks Wargaming change your MM.

first 3 minutes looks for same tier when server volume is over a certain amount.

Then +1-1 MM for minute 3-4.

Then +2-2 MM after that.

 

This. If you can fill mostly with +1-1 it's the obvious answer to MM which is the worse part of the game. AND restrict red noobs from buying higher tier + skill based MM

 

 


CardinalMite #67 Posted 27 July 2018 - 02:17 PM

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View PostConan, on 27 July 2018 - 05:41 AM, said:

 

I think the fact that this article was published and that we will no longer mess with preferential matchmaker of any tank even as a test proves that we do listen. Saying "never" would mean me not even being here addressing your factually incorrect statement. Yes, there are times we do what we want to do, it is our product and business, however, a majority of the times, we do consult with players and make changes based on player feedback, this article being a perfect example. 

As for the rest, I appreciate your comments. Changes proposed in the article are not final and there's a lot of discussions going on with dev team. If the proposed changes are not enough, then we will keep making changes to make the preferential matchmaking tanks be more relevant to the game. 
 

 

Some fair points there Conan but how can any rebalancing of pmm tanks be done successfully without also addressing OP armoured tier 8s?


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Ezz #68 Posted 27 July 2018 - 02:31 PM

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View PostJollyEnglish, on 27 July 2018 - 03:41 PM, said:

 

This. If you can fill mostly with +1-1 it's the obvious answer to MM which is the worse part of the game.

You realise that effectively removes PMM from the PMM tanks tho right?


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Mother_Of_All_Rommel #69 Posted 27 July 2018 - 02:35 PM

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View PostEzz, on 27 July 2018 - 02:31 PM, said:

You realise that effectively removes PMM from the PMM tanks tho right?

PMM could be the always top tier kind of tank :great:


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pokeranger24 #70 Posted 27 July 2018 - 04:34 PM

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View Postnuclearnz, on 27 July 2018 - 09:43 AM, said:

225 pen for the IS6 for a  apcr  round!

When 112 and wz111 have 250 heat rounds still wg u have no idea how 2 balance tanks.

 

Petty sure they know how to balance them

 

HEAT has a tendency to get *eaten up* by tracks, spaced armor and external modules, they cannot pass through obstacles such as walls and not to mention have a far less shell velocity than APCR

 

So its understandable why HEAT has better pen than APCR    


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ksthegreat91 #71 Posted 27 July 2018 - 05:15 PM

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Just curious Conan. How many translators did this article have to go through before it's approved?

Edited by ksthegreat91, 27 July 2018 - 05:16 PM.


Aoyama_Blue_Mountain #72 Posted 27 July 2018 - 05:30 PM

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View PostHezekial, on 27 July 2018 - 11:41 AM, said:

So why was Frontline battles SOOOO successful?

Everyone, EVERYONE had the same tier tank.

They knew who they could face.

For the sake of the ducks Wargaming change your MM.

first 3 minutes looks for same tier when server volume is over a certain amount.

Then +1-1 MM for minute 3-4.

Then +2-2 MM after that.

 

Nobody drove pref MM tonk in frontline


Aoyama_Blue_Mountain #73 Posted 27 July 2018 - 05:35 PM

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View PostJollyEnglish, on 27 July 2018 - 01:41 PM, said:

 

This. If you can fill mostly with +1-1 it's the obvious answer to MM which is the worse part of the game. AND restrict red noobs from buying higher tier + skill based MM

 

You should wonder why WG prioritized 357 MM over other MM types in the first place.

 

Some of the players have gotten so honed by this new MM that they have having no problems 1v1-ing and winning a higher tier pubbie. And this is a problem, because how are tomatoes supposed to continue sponsoring WG if they can't get one kill out of 10 battles?

 

+2 is here to stay. And it brings us back to the original feeling of WoT - the helpless feeling when meeting a tank you can't damage. Which makes you stop attacking the tank from the front and start thinking like a game of competitive Pokemon - each tank has a list of food and threats that it should exploit.


Edited by Aoyama_Blue_Mountain, 27 July 2018 - 05:37 PM.


Mother_Of_All_Rommel #74 Posted 27 July 2018 - 05:39 PM

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That explain why arty staying. That helpless feeling :D

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pokeranger24 #75 Posted 27 July 2018 - 06:01 PM

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View PostAoyama_Blue_Mountain, on 27 July 2018 - 05:35 PM, said:

 

game of competitive Pokemon - each tank has a list of food and threats that it should exploit.

 

View PostMother_Of_All_Rommel, on 27 July 2018 - 05:39 PM, said:

That helpless feeling

 

*Cough* Spiritomb with Wonder Guard *Cough*

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deKlaus #76 Posted 27 July 2018 - 06:21 PM

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View PostConan, on 27 July 2018 - 05:41 AM, said:

 

I think the fact that this article was published and that we will no longer mess with preferential matchmaker of any tank even as a test proves that we do listen. Saying "never" would mean me not even being here addressing your factually incorrect statement. Yes, there are times we do what we want to do, it is our product and business, however, a majority of the times, we do consult with players and make changes based on player feedback, this article being a perfect example. 

As for the rest, I appreciate your comments. Changes proposed in the article are not final and there's a lot of discussions going on with dev team. If the proposed changes are not enough, then we will keep making changes to make the preferential matchmaking tanks be more relevant to the game. 
 

 

 

I believe the normal-MM premium tank is something about what WG want to do, for business. Indeed, the newer premium tanks are really worth the money, enjoyable and capable even in tier 10 game (if someone say the MM +2 is pay-to-win tank, then take a platoon of 3 up-to-now best-premium-tanks, versus a whole team of 15 (or 10) tier 8 normal tank)

For now, I see it's right to do "what WG want to", instead of keeping the mess pref-MM, make all them to normal-MM tank. It will resolve all the MM problem WG has been messing for years, and the old premium tanks will return to the game (the MM +1 tank was not worth the money since it first release, and more waste since the new MM +2 premium tank release)

Otherwise, if WG want to keep MM +1 and also listen-to-feedback, then buff is6 the elite gun of is3, armor mostly like 252U, and keep MM +1 for IS6. That is what players want :D



Astorias #77 Posted 27 July 2018 - 06:48 PM

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175mm to 182mm won't make any difference. Needs 212mm minimum to have a decent chance of surviving tier10 tanks.

Astorias #78 Posted 27 July 2018 - 06:51 PM

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View PostAoyama_Blue_Mountain, on 27 July 2018 - 05:30 PM, said:

 

Nobody drove pref MM tonk in frontline

I did came across lots of alpine tigers and t-34-3 in frontline. And is-6 too.



pokeranger24 #79 Posted 27 July 2018 - 07:30 PM

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View PostAstorias, on 27 July 2018 - 06:48 PM, said:

175mm to 182mm won't make any difference. Needs 212mm minimum to have a decent chance of surviving tier10 tanks.

 

If they are going against TX

 

View PostAstorias, on 27 July 2018 - 06:51 PM, said:

I did came across lots of alpine tigers and t-34-3 in frontline. And is-6 too.

 

No-one in their right mind would.... I tried using by Alpine Tiger and found that you are better off using T34 FL to exploit the ridge lines

 

EDIT - However Alpine was pretty useful during the end fight in the city, but Progetto was better


Edited by pokeranger24, 27 July 2018 - 08:43 PM.

The Great Overlords of Wargaming have bestowed me with the Title of Dark Meister of Tanks, The controller of RNG and MM

 

Thou must shout my name if you want favorable RNG and MM


Ryusei_kai #80 Posted 27 July 2018 - 08:45 PM

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An easy solution

 

Just cancel 3-5-7 template and roll back to old system, in the meantime raise Tire 9 and Tire 10 gold shell price about 30%.

It will make play T9 and T10 tank unprofitable, decrease the number of players play T9 and T10 tanks, also solved the gold spam issue.

 

 

If you want to make money in T8 premium tanks, you also need to stop spam gold shell.  

 

The truly pay to win player wont give a shit about this change






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