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10 Seconds Maximum Under Water?

underwater maximum duration

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LetsCamp_1 #61 Posted 01 November 2018 - 01:00 PM

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View Postmttspiii, on 31 October 2018 - 11:08 AM, said:

 

Gotta remove the shell first, can't breathe through a blocked snorkel.

 

 

 

we need 4th type of shell which allows ventilations through the gun tube while the chamber is loaded.
1 clean hit to an enemy tank is enough to make my day in battle.

mttspiii #62 Posted 01 November 2018 - 11:20 PM

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View PostLetsCamp_1, on 01 November 2018 - 01:00 PM, said:

 

we need 4th type of shell which allows ventilations through the gun tube while the chamber is loaded.

 

It's a dud shell.

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SimonGhostRiley_TF141 #63 Posted 12 March 2019 - 09:45 PM

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View PostLetsCamp_1, on 09 October 2018 - 05:29 PM, said:

For open topped tanks like Object 261, it's logical to last only 10 seconds underwater, maximum, but, for regular, enclosed tanks like cromwell, it's more realistic to give them like... 30 or 40 seconds underwater right? and increase the camo rating by like... 400% while submerging. I believe that will improve the general gameplay dynamics. What do you think?

 

If that so, the engine would completely filled with water, therefore, permanently damage the engine and rendering tank immobile. Because the engine can't compress air with water.

 

 

 






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