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World of Tanks 1.2 Feedback Thread


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Conan #1 Posted 15 October 2018 - 11:27 AM

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Hello Everyone! 

We have reached 1.2! We would like you to share your feedback on the latest update. Some of the bigger topics for this patch are the changes to the Preferential MM tanks, the 3rd operation of Personal Missions 2.0, and maps. Empire's Border comes in to the map list and Highway and Widerpark also returns. There are also several other changes, a full list of which you can view by clicking this link.

 

What is most important in these threads? 

1st Day: With the update, the first day of feedback is very important. This make sure that there are no critical issues, or if there are any, so that we can respond quickly.
1st Week: The first week of feedback will be the bulk of feedback we will be submitting to the dev team. 

What about after that? 

We still accept feedback, however, the farther the feedback is from the launch, the less time we can work with it. It doesn't mean we don't use the feedback, it just means that it will be harder to make changes based on them and will most likely have to wait for a much later patch especially when the feedback is made very close the next upcoming update. 

Thank you very much for your time and continued support. We truly appreciate your feedback. 


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Sir_Direkin #2 Posted 16 October 2018 - 12:16 AM

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The patch isn't out yet, and I hate Widepark already :(

 

Watching the map overview for it, I can hear there's a strong Moonlight Sonata influence to its soundtrack.


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FramFramson #3 Posted 16 October 2018 - 02:55 AM

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Block Quote

 

6. Fixes and Improvements

  • Fixed the issue when the sound and effect of taking damage was not played.

 

Promises, promises...

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Sir_Direkin #4 Posted 16 October 2018 - 03:11 AM

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Block Quote

 3. Changes to the Exterior Interface

  • Added flags of Tajikistan and Turkmenistan to the emblems.

 

What, no Kyrgyzstan or Uzbekistan? :sceptic:


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FramFramson #5 Posted 16 October 2018 - 04:56 AM

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View PostSir_Direkin, on 15 October 2018 - 02:11 PM, said:

 

What, no Kyrgyzstan or Uzbekistan? :sceptic:

 

You're joking, but I think at least Uzbekistan is already in there, if not both.

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charcoal44 #6 Posted 16 October 2018 - 05:59 AM

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I just tried to login with no luck, is the server offline?

Tried again, no luck message says "Failed to connect to the server"

 

Ok, just saw the server maintenance message, my bad, might as well go back to bed.

 


Edited by charcoal44, 16 October 2018 - 06:54 AM.


Puggsley #7 Posted 16 October 2018 - 08:14 AM

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All I'm interested in is that the new patch fixes that bloody no sound shell hits.

 

How hard can it be?



Aoyama_Blue_Mountain #8 Posted 16 October 2018 - 08:18 AM

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Actually I've grown to like the "silent hits" - it tells me they are from somebody who is hidden and consequently more dangerous since they can fire the next shot with no consequence.



Sir_Direkin #9 Posted 16 October 2018 - 08:30 AM

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View Postcharcoal44, on 16 October 2018 - 05:59 AM, said:

I just tried to login with no luck, is the server offline?

Tried again, no luck message says "Failed to connect to the server"

 

Ok, just saw the server maintenance message, my bad, might as well go back to bed.

 

 

The notice states that the server will be offline until 10:00. There's also a countdown on the main page.

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GreaseMonkey90 #10 Posted 16 October 2018 - 09:38 AM

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So what is wrong with the crosshair? Pointing slightly above a ridge will make the make the gun reticle jump up

Ezz #11 Posted 16 October 2018 - 09:47 AM

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View PostGreaseMonkey90, on 16 October 2018 - 11:38 AM, said:

So what is wrong with the crosshair? Pointing slightly above a ridge will make the make the gun reticle jump up

 

Has always done that, particularly noticeable with slower shell velocity guns.

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

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spacewolf #12 Posted 16 October 2018 - 09:50 AM

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View PostGreaseMonkey90, on 16 October 2018 - 11:38 AM, said:

So what is wrong with the crosshair? Pointing slightly above a ridge will make the make the gun reticle jump up

 

It's the Kris Kross effect, as Kris Kross makes you...

 


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charcoal44 #13 Posted 16 October 2018 - 11:36 AM

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Have had 2 games on the HK server.

1st in the IS-3, over 1700 damage, cant remember how much xp, and 3 kills, all tier VIII

2nd, in the IS-6 over 1300 damage and 839xp, and 3 kills, 10 TVIII, 5 TIX

Died both times though, so far, I'm impressed, both vehicles seem to be much more competitive.



Ezz #14 Posted 16 October 2018 - 11:55 AM

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View Postcharcoal44, on 16 October 2018 - 01:36 PM, said:

Have had 2 games on the HK server.

1st in the IS-3, over 1700 damage, cant remember how much xp, and 3 kills, all tier VIII

2nd, in the IS-6 over 1300 damage and 839xp, and 3 kills, 10 TVIII, 5 TIX

Died both times though, so far, I'm impressed, both vehicles seem to be much more competitive.

The is3 wasn't touched tho.


Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

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Aoyama_Blue_Mountain #15 Posted 16 October 2018 - 12:09 PM

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View Postcharcoal44, on 16 October 2018 - 11:36 AM, said:

Have had 2 games on the HK server.

1st in the IS-3, over 1700 damage, cant remember how much xp, and 3 kills, all tier VIII

2nd, in the IS-6 over 1300 damage and 839xp, and 3 kills, 10 TVIII, 5 TIX

Died both times though, so far, I'm impressed, both vehicles seem to be much more competitive.

 

Skill-based MM cannot work with lower server population, wait till after working hours and you'll get back the tier X games.


Sir_Direkin #16 Posted 16 October 2018 - 12:22 PM

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Got Widepark on my 5th game. :angry: Shame I don't have the free exp to push my lower tier tanks up to tier VII so I never have to see that map again.

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azmania3000 #17 Posted 16 October 2018 - 01:09 PM

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View PostPuggsley, on 16 October 2018 - 10:14 AM, said:

All I'm interested in is that the new patch fixes that bloody no sound shell hits.

 

How hard can it be?

 

Lol I've been playing with sound disabled for at least 18 months now.........music hath charms to soothe the savage beast

 

It's pretty cool when songs co-incide with gameplay; like the whole Pink Floyd/ Wizard of Oz mashup:P



Puggsley #18 Posted 16 October 2018 - 01:39 PM

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Man I might have to fire up PF tonight. 

 

The Specials (Enjoy Yourself Its later than you think being one of the send off songs late in the evening) n Talking Heads are my tanking music at the moment. There is also a streak of Kylie in the playlist which might even impress Mitsp.



mttspiii #19 Posted 16 October 2018 - 01:52 PM

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View PostPuggsley, on 16 October 2018 - 01:39 PM, said:

Man I might have to fire up PF tonight. 

 

The Specials (Enjoy Yourself Its later than you think being one of the send off songs late in the evening) n Talking Heads are my tanking music at the moment. There is also a streak of Kylie in the playlist which might even impress Mitsp.

 

From somewhere in the distant forums I sensed heard (silent hits bug fixed right?) someone mention Kylie. In the 80's.

I'm fierce and I'm feeling mighty,

I'm a golden girl, I'm an Aphrodite

 

 


FramFramson #20 Posted 16 October 2018 - 02:03 PM

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View Postazmania3000, on 16 October 2018 - 12:09 AM, said:

 

Lol I've been playing with sound disabled for at least 18 months now.........music hath charms to soothe the savage beast

 

It's pretty cool when songs co-incide with gameplay; like the whole Pink Floyd/ Wizard of Oz mashup:P

 

Gangsta hip hop is especially funny when tanking for some reason, on the occasion it comes up. A particular favourite is:

 

 

The music video even features a jewel-studded chrome-gold tank:

 

 

 


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