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predictive shooting?


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Underhook #1 Posted 12 January 2019 - 01:46 PM

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Does WOT use some sort of predictive shooting code to counter lag?

When spotted I often move forward (when behind a rock) to try and get the enemy to fire.  But I dont expose any part of my tank.  Often I am shot and killed.  The shot indicator shows the shot as passing straight through the rock.  When I look at my dead tank I can see that the enemy that shot me ..... didnt have a shot on me.

So, I have heard that some shooter games use a sort of "prediction" to allow for people that have lag (so even though they have lag they dont experience lag).  So, the server predicts your movement and it if thinks you  will intersect the path of the bullet then you get hit, even though in my case I stopped short.  Does anybody know if this is in WOT or I'm just having bad luck.



Underhook

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MagicalFlyingFox #2 Posted 12 January 2019 - 02:06 PM

    Destroyer of Tier 6 CW

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Everything is calculated server side. It could be just the lag between you and the server. 

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 A. Guy on 02 June 2018 - 12:40 AM, said:

Destroyer of Tier 6 CW... says it all about you.


Ezz #3 Posted 12 January 2019 - 07:54 PM

    How many flipping posts do I need to get past Major?

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Whack up a replay so we can have a geez. 

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azls73 #4 Posted 13 January 2019 - 06:08 PM

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yes,,it also make me wonder how the heck i'm dead behind the big chunk of rock,,!!!??

 



spacewolf #5 Posted 14 January 2019 - 04:20 AM

    I still think it's morally wrong so in fact I'm right.

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Usually there's a pretty good (and logical) explanation. Bang up some replays and we'll see what's up.

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