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How many Frontline points are needed to finish one prestige?


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Aoyama_Blue_Mountain #1 Posted 11 February 2019 - 11:38 AM

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Going to calculate feasibility of playing


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


spacewolf #2 Posted 11 February 2019 - 12:36 PM

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In terms of apathy, about forty three million.

 

 


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mttspiii #3 Posted 11 February 2019 - 07:32 PM

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Green-level gameplay so far netted me 10-15 ranks in 6 hours. 12-18 hours would get you a prestige.

 

36-54 gameplay hours would finish off this week's quota of 3 prestiges. 9 hours per day for 6 days at a slow pace, or 4 days when thinking. A unicum platoon can probably do it in 2 days, 9 hours each.


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JOC469 #4 Posted 11 February 2019 - 08:06 PM

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You only really need to complete 1 prestige per episode for a total of 10, with each prestige requiring you level up to tier 30. The maximum Prestige Level you can achieve is +2 Prestige Levels from the current Frontline Episode number.

For example, in the second game week you can reach Prestige Level IV, and in the third one you can reach Level V. Thus, you can make up for missed Levels regardless of when you start playing.

 

3 hours of potato play in stock tech tree tanks and I am at Tier 11. The higher tiers will require a bit longer per tier.

 

You might as well play regardless as it is a great way to earn credits.

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View PostSir_British, on 11 February 2016 - 11:24 PM, said:

joc469, the great purporter of  'name-changer' and 'clan-leaver' all hail the JOC469!


Ezz #5 Posted 11 February 2019 - 08:13 PM

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View PostJOC469, on 11 February 2019 - 10:06 PM, said:

The maximum Prestige Level you can achieve is +2 Prestige Levels from the current Frontline Episode number.

  •  

So you could potentially miss some early then grind hard later to make it up. Whereas if you spam early you're capped. Lee should take note.


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Aoyama_Blue_Mountain #6 Posted 11 February 2019 - 09:08 PM

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View Postmttspiii, on 11 February 2019 - 07:32 PM, said:

Green-level gameplay so far netted me 10-15 ranks in 6 hours. 12-18 hours would get you a prestige.

 

36-54 gameplay hours would finish off this week's quota of 3 prestiges. 9 hours per day for 6 days at a slow pace, or 4 days when thinking. A unicum platoon can probably do it in 2 days, 9 hours each.

 

6 hours already?

 

Did Lee pilot your acc or something


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


Aoyama_Blue_Mountain #7 Posted 11 February 2019 - 11:05 PM

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XP needed to reach next tier:

 

To reach tier 12: 800

To reach tier 13: 900


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


Kelilipan #8 Posted 12 February 2019 - 12:51 AM

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It takes 30500 points to reach rank 30.

That's around:

- 88 games if you average Lieutenant

- 51 games if you average Captain

- 34 games if you average Major

- or 26 games if you average General

each game takes around 20 minutes, so roughly divide the listed numbers by 3 to get the hours needed to complete a tier (1-30).

 

Personally I can only play about 2-3 hours per day, so I need to get at least Captain each match in order to be able to complete the whole thing.



Aoyama_Blue_Mountain #9 Posted 12 February 2019 - 07:43 AM

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27min including wait time based on the timestamps of my replays

 

At major average this will take 15 hours

 

Or 150 hours for 10 prestiges

 

Or roughly 1.5k normal games

 

And the last few weeks are going to be dreadful as humans leave and the machinary-enhanced cyborgs take over.


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


TheLastDingo #10 Posted 12 February 2019 - 08:47 AM

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Unlike in Random battles, if you get disconnected during a Front Line battle and you can't get back in time before it finishes ( +1 Telstra ) you don't get any points
 

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Aoyama_Blue_Mountain #11 Posted 12 February 2019 - 09:48 AM

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And 1.5k battles at 666 average XP equals...

 

1 million XP

 

Considering Progetto was 300k and SU-130PM was 250k~ish

 

Even at 400 average XP per game, 1.5k battles gives 600k

 

All this for a "frontline-only" tank (whatever that means, I will luff if it cannot be used in pubs) that we're pretty sure WG will sell for money anyway and an "unknown tier 9 tank" which we know has to be one of those two TD which is probably going to lay rusting like my T-55A.

 

That's it, I'm out.


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


Otakubouzu #12 Posted 12 February 2019 - 10:27 AM

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tl;dr:

 

don't play frontline expecting the reward, play it just because you want to play it.


Back to World of Tanks for now.


Vader108 #13 Posted 12 February 2019 - 10:46 AM

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Not sure if all the calculations above are correct?

 

Got up to tier 8 or 9 last night, so I think getting tier 30 over a week is quite doable. 

Gen we have 10 episodes (weeks) over the year so its only one prestige a week on average which does not sound too hard, especially when the games are quite enjoyable.

thinking about it, should be ably to do a prestige each week when Just playing for fun.

 

having said that, I note that at tier 30 you get 500,000 credits.

Does anyone know if you will get 500,000 every game if you don’t prestige and stay at tier 30, or is it a once off?


Edited by Vader108, 12 February 2019 - 10:48 AM.


Vader108 #14 Posted 12 February 2019 - 11:09 AM

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View PostAoyama_Blue_Mountain, on 12 February 2019 - 09:43 AM, said:

 

Or 150 hours for 10 prestiges

 

Yeah true, but it is spread out over 10 months.

So on those figures it’s averaging a bit over 2 hours per day for one week every month..

quite dooable - if you are enjoying playing this game mode. 



Ezz #15 Posted 12 February 2019 - 11:29 AM

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Can someone confirm how long it takes to get to your first prestige once you reset at tier 30? Did i hear it was equivalent to grinding the 30 tiers again?


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Vader108 #16 Posted 12 February 2019 - 12:24 PM

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View PostEzz, on 12 February 2019 - 01:29 PM, said:

Can someone confirm how long it takes to get to your first prestige once you reset at tier 30? Did i hear it was equivalent to grinding the 30 tiers again?

 

Yeah it resets back to the initial grind of 30 tiers for each prestige level, so each pestiege level only requires the same points as the first time.

 

I think the first reset will straight away make you prestige 1 from my reading of the info.

 

more info - https://worldoftanks.asia/en/content/frontline-regulations/


Edited by Vader108, 12 February 2019 - 12:26 PM.


Aoyama_Blue_Mountain #17 Posted 13 February 2019 - 12:37 PM

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[quote]You have increased the amount of points necessary to reach a prestige level a lot since last year, we're talking 60%. The event is only available one week per month, some players report playing up to 19 hours to reach their first prestige level[/quote]

 

http://forum.worldoftanks.eu/index.php?/topic/700062-frontlines-feedback/page__pid__16646020#entry16646020

 

True?


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


JOC469 #18 Posted 13 February 2019 - 01:52 PM

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So 19 hours over 7 days to prestige. Which you can do once as a minimum for the 10 episodes to qualify for the maximum rewards.

 

View PostSir_British, on 11 February 2016 - 11:24 PM, said:

joc469, the great purporter of  'name-changer' and 'clan-leaver' all hail the JOC469!


Kelilipan #19 Posted 13 February 2019 - 04:44 PM

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Basically consider it a part-time job, e.g. the only thing you'll be doing on your free time for one week every month, and whether you have the time for it or not.

 

View PostAoyama_Blue_Mountain, on 13 February 2019 - 04:37 AM, said:

You have increased the amount of points necessary to reach a prestige level a lot since last year, we're talking 60%. 

True?

 

Yes, although they also increased the points you gain by 10-20% depending on what rank you get.



mttspiii #20 Posted 13 February 2019 - 08:51 PM

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View PostAoyama_Blue_Mountain, on 11 February 2019 - 09:08 PM, said:

 

6 hours already?

 

Did Lee pilot your acc or something

 

Decided to do a test run of my virtual stamina by playing for 15 hours straight. Actually made me sick of WoT again just after I took a WoT vacation in the middle of the FrankenChieftain campaign.

 

3rd day now, still haven't got a single prestige point. I'd have to cancel all meetings for the 2nd week of the next ten months to get the secret tier IX.


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I'm a golden girl, I'm an Aphrodite

 

 





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