Jump to content


New Swedish mediums discussion


  • Please log in to reply
133 replies to this topic

CardinalMite #1 Posted 07 March 2019 - 10:59 PM

    Captain

  • Member
  • 28806 battles
  • 1,083
  • Member since:
    04-18-2014

https://ritastatusreport.live/2019/03/07/supertest-swedish-medium-tanks-udes-13-alt-5-udes-15-16-udes-16/

 They could be interesting with the auto version of siege mode...

 

Seems like they are going relatively big alpha for a medium, I hope the gun handling isn't complete rubbish... I'd rather they reduce the alpha a bit instead if that is the choice..

 

If they do go with big alpha and dont have horrid gun handling with 12-14 degrees gun depression., then that will really make the chinese mediums look bad...


Edited by CardinalMite, 07 March 2019 - 11:31 PM.

“Holiday ops is balanced for Asia because a good player opening 11 boxes will get just as many decorations as a noob opening 75..”—.Murazor new head of global festive events.

Napalmer #2 Posted 08 March 2019 - 12:42 AM

    Objectionable Individual

  • Community Contributor
  • 47053 battles
  • 2,663
  • [YETI] YETI
  • Member since:
    09-20-2012

Not a fan of the low penetration trend that seems to be coming out of WG, especially on these mediums.

 

I can only hope that the turret armour more than makes up for it. Auto siege looks great - hope the STB-1 gets it as well at some point.

 

I certainly agree that there's a few MT lines that need a bit of attention at some point. Leopard, STB-1, 121 and E50M all come to mind.


3-Marked Tanks: Chaffee, Pz. T25 T37, Hellcat, WZ-131G FT, AMX 12T, Cromwell, Skoda T25, SU-100, WZ-131G FT, IS-3, T-54, T-10, T57 Heavy, Object 140, IS-7, E100, Maus, Centurion Action X, Super Conqueror,

AMX 50BSTB-1

Signature 

The smell of Napalm...                           


Aoyama_Blue_Mountain #3 Posted 08 March 2019 - 01:05 AM

    Blue Mountain Aoyama

  • Beta-Tester
  • 73823 battles
  • 7,435
  • [DADDY] DADDY
  • Member since:
    05-30-2012

Low penetration?

 

*Looks at older days: T-44 with 175, Pershing with 180 etc*


Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


CardinalMite #4 Posted 08 March 2019 - 06:13 AM

    Captain

  • Member
  • 28806 battles
  • 1,083
  • Member since:
    04-18-2014

View PostNapalmer, on 07 March 2019 - 04:42 PM, said:

Not a fan of the low penetration trend that seems to be coming out of WG, especially on these mediums.

 

I can only hope that the turret armour more than makes up for it. Auto siege looks great - hope the STB-1 gets it as well at some point.

 

I certainly agree that there's a few MT lines that need a bit of attention at some point. Leopard, STB-1, 121 and E50M all come to mind.

Don't really see the penetration as being particularly low, especially given these are reasonably mobile mediums. Honestly I never liked the whole 330+ pen T54 meme, it is just lazy balancing.


“Holiday ops is balanced for Asia because a good player opening 11 boxes will get just as many decorations as a noob opening 75..”—.Murazor new head of global festive events.

Ezz #5 Posted 08 March 2019 - 06:18 AM

    How many flipping posts do I need to get past Major?

  • Beta-Tester
  • 67426 battles
  • 35,842
  • [PBKAC] PBKAC
  • Member since:
    07-17-2012
Personally i found the shift towards crappy accuracy more annoying than pen.

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

>9000 cynicism brought to you by P2W, RIP Balance and the Cartoon Connection

Currently moderating your English speaking community : AALGMadibaCenturion_NZ, Elite911, Moonbase Patrol Copter 7

R. Pubbie: "why are all PBKAC players so rude, arrogant and nasty? and why do Mods favor them?"


CardinalMite #6 Posted 08 March 2019 - 06:33 AM

    Captain

  • Member
  • 28806 battles
  • 1,083
  • Member since:
    04-18-2014
That and the stupid in general, over up-armouring and weak spot removal. It just dumbs-down the game.
“Holiday ops is balanced for Asia because a good player opening 11 boxes will get just as many decorations as a noob opening 75..”—.Murazor new head of global festive events.

StormCrowReaperManyHat #7 Posted 08 March 2019 - 07:12 AM

    Ammo Racked IRL

  • Beta-Tester
  • 22793 battles
  • 3,843
  • [PBKAC] PBKAC
  • Member since:
    09-16-2012
In b4 Lansen is the best of the bunch because 2019 Wargaming.

Outrage is too exhausting to maintain for years on end. Numpty fatigue has set in.

The rage of 2013/2014 has sullenly ceded ground to apathy and despair, there is no viable alternative.

#FreeFireGuard2k13

 

Aoyama_Blue_Mountain #8 Posted 08 March 2019 - 07:12 AM

    Blue Mountain Aoyama

  • Beta-Tester
  • 73823 battles
  • 7,435
  • [DADDY] DADDY
  • Member since:
    05-30-2012
Weak spot removal is good when certain "people" have a much higher chance of hitting weakspot than others.

Noobs don't snipe because they are good at snipe; noobs snipe because they can't do anything else / People don't lose because they lemming; people lemming because they are losers

Do not confuse team strength with individual strength; a single enemy killed in a 1v3 is worth more than two enemies killed in a 4v2 / Lanchester's Square Law predicts in a 2v1, the side with 2 will end with 1.5 tanks remaining, so if you won with less than that remaining, you're actually noob, not pro

When you are not losing because you outnumber the enemy, your other flank is losing because they are outnumbered; it's just math

Law of mirror: When you are holding a 1v6 against the enemy, you own team is also getting 6v1 held by the enemy

Noob self-balancing theory: When you release a good tank, enough noobs will flood to play it, until the server stats become average again


Puggsley #9 Posted 08 March 2019 - 08:30 AM

    Captain

  • Member
  • 67185 battles
  • 1,577
  • [-1AR-] -1AR-
  • Member since:
    04-03-2014

View PostAoyama_Blue_Mountain, on 08 March 2019 - 09:12 AM, said:

Weak spot removal is good when certain "people" have a much higher chance of hitting weakspot than others.

 

Well you pay for premium time and you get your reward.

 

 



CardinalMite #10 Posted 08 March 2019 - 09:33 AM

    Captain

  • Member
  • 28806 battles
  • 1,083
  • Member since:
    04-18-2014

View PostAoyama_Blue_Mountain, on 07 March 2019 - 11:12 PM, said:

Weak spot removal is good when certain "people" have a much higher chance of hitting weakspot than others.

You mean people that are good at aiming? And have made the effort to learn where the weakspots are?

 

Rather than people who can't be arsed to learn and instead spam the 2 key?


Edited by CardinalMite, 08 March 2019 - 09:35 AM.

“Holiday ops is balanced for Asia because a good player opening 11 boxes will get just as many decorations as a noob opening 75..”—.Murazor new head of global festive events.

Centurion_IRL #11 Posted 08 March 2019 - 11:47 AM

    Wait I have'nt seen this mod before?

  • Senior Moderator
  • 29604 battles
  • 3,531
  • [REIGN] REIGN
  • Member since:
    09-16-2012

                                                                                                                                 
 
I am here to help, please don't hesitate to PM Me
For help and gameplay advice please try the WG Wiki or contact Support
 
Spoiler

TheBudgiesmuggler #12 Posted 08 March 2019 - 12:35 PM

    Staff sergeant

  • Member
  • 27910 battles
  • 307
  • [PXR] PXR
  • Member since:
    03-18-2013

Well I've looked into the UDES 14 ALT 1-9 series and Swedish ain't my 2nd language, but what I can gather is Bofors initially had 9 different types of turret and turretless designs for the UDES 14 project the stats for the ALT5 were crew 3, weight 20t, gun length 8.1m, fire rate 12rpm, has the option of either manual or autoloader with max fire rate of 16rpm, shell cap 40, armour 8-160 now info was limited. Now I noticed on the link that Centurion left the reload time is vastly different to the info I got from Bofors, Wargaming have it at 11.5 while Bofors was 5 second reload.

 



TheBudgiesmuggler #13 Posted 08 March 2019 - 12:41 PM

    Staff sergeant

  • Member
  • 27910 battles
  • 307
  • [PXR] PXR
  • Member since:
    03-18-2013
I'd like to further point out the STRV 103-0 did have an autoloader to which Wargaming conveniently left it out so now their giving us a no so great version with an auto-loader, wonders never cease

DeadArashi #14 Posted 08 March 2019 - 03:32 PM

    Imperium Tech Priest

  • Member
  • 12814 battles
  • 1,723
  • Member since:
    05-31-2013

View PostTheBudgiesmuggler, on 08 March 2019 - 02:41 PM, said:

I'd like to further point out the STRV 103-0 did have an autoloader to which Wargaming conveniently left it out so now their giving us a no so great version with an auto-loader, wonders never cease

 

"Autoloaders" on the UDES and Strv tanks don't refer to clip/drum autoloaders, it refers to a fully automatic system that doesn't require a loader

 


 

So pretty much the tier 9 and 10 I guess right. I'm interested in why they chose the Alt 5 as the tier 8 when the Alt 2 was the one re-designated as UDES 15 and its hull used for the 15/16. Ignoring that the Alt 5 gun doesn't look to bad, essentially the Emil 1 105mm gun in single shot form. 5.22 RPM giving it 1,879 DPM which isn't bad at all considering the gun calibre but accuracy is shit to compensate but mobility also looks decent.

 

Hull armour is non-existant, turret front is very well slopped and can't be overmatched by any gun currently in the game, but HE will be very deadly against it. Power to weight is on the low end putting it down with the Obj 140 and T-62A. Speed wise it's only as quick as the M48 Patton. Damage wise... where the flying [edited] is 460 coming from? It's meant to be a 120mm gun. None the less it gets a 5.66 RoF giving it 2,603 DPM. It's literally going to just be everything people want from the HT without the autoloader. Seriously, as it currently stands, if you want a Swedish HT, get the UDES 15/16.

 

460 damage just doesn't make any sense, and of course it doesn't make sense, it's WG. Was the reason they chose the Alt 5 for tier 8 over the Alt 2 simply down to the fact that they were that [edited] lazy they just looked at the turret and went "that's close enough to the Leo" just so they didn't have to put in the effort to find tanks to do the whole line? They've already removed the option of a turreted TD line now so they may as well use the tanks that would have gone in it to make a full proper new line. 



DeadArashi #15 Posted 08 March 2019 - 03:36 PM

    Imperium Tech Priest

  • Member
  • 12814 battles
  • 1,723
  • Member since:
    05-31-2013
Like, that stats on the tier 8 aren't bad, but god is the turret ugly.
Tier 9 looks sexy AF and I've been waiting for it to come but why not call it the UDES 14E? calling it the UDES 16 BEFORE the UDES 15/16... do I really need to explain whats wrong with this?
Tier 10 also looks good but I just can't grasp the 460 alpha damage. Just give it 400 alpha with a 9.218 sec reload. You get 2,603 DPM but an improved RoF of 6.509 RPM

U12D13 #16 Posted 08 March 2019 - 04:59 PM

    IRL Garbage Collector

  • Council of Armored Forces
  • 38676 battles
  • 1,907
  • [CALM] CALM
  • Member since:
    12-11-2013
Lol I watched the video and I see the tier 8 placeholder gun had 288 pen. I choked on my morning coffee.

I'm not good at this game, its just that the rest of the server sucks~

Casual Gaming: Apply for [ANKOU] today! Simple requirements: English speaking, Wn8 = 1000+ (nego-able), new players welcome!

Competitive Gaming: Come join in the [CALM/CROWN] family! Weekly Strongholds and CW~


mttspiii #17 Posted 08 March 2019 - 05:01 PM

    Major

  • Beta-Tester
  • 31169 battles
  • 16,949
  • [CALM] CALM
  • Member since:
    04-15-2012

View PostDeadArashi, on 08 March 2019 - 03:32 PM, said:

It's literally going to just be everything people want from the HT without the autoloader. Seriously, as it currently stands, if you want a Swedish HT, get the UDES 15/16.

 

460 damage just doesn't make any sense, and of course it doesn't make sense, it's WG.

 

The tier X at least has a bouncy turret, like an S-tank mounted on another tank's hull. And because the turret is so low, the gun also seems to be mounted low, risking exposure of the 40mm hull (or with the hydropneumatic suspension, the even-much-thinner hull roof). To really hold a line with the 15/16 you'd have to find a good hulldown spot with only -6 gundep, so no one overmatches the hull roof

 

Also, what's with WG playing with alpha? Ran out of other parameters to make a tank unique?


Edited by mttspiii, 08 March 2019 - 05:03 PM.

I'm fierce and I'm feeling mighty,

I'm a golden girl, I'm an Aphrodite

 

 


DeadArashi #18 Posted 08 March 2019 - 06:08 PM

    Imperium Tech Priest

  • Member
  • 12814 battles
  • 1,723
  • Member since:
    05-31-2013

View Postmttspiii, on 08 March 2019 - 07:01 PM, said:

 

The tier X at least has a bouncy turret, like an S-tank mounted on another tank's hull. And because the turret is so low, the gun also seems to be mounted low, risking exposure of the 40mm hull (or with the hydropneumatic suspension, the even-much-thinner hull roof). To really hold a line with the 15/16 you'd have to find a good hulldown spot with only -6 gundep, so no one overmatches the hull roof

 

Also, what's with WG playing with alpha? Ran out of other parameters to make a tank unique?

 

will come down to how thick that hull roof is. Turret is 307mm thick with out gun depression, with the -6 deg before whole hull moves that goes up to 457mm

TheBudgiesmuggler #19 Posted 08 March 2019 - 10:45 PM

    Staff sergeant

  • Member
  • 27910 battles
  • 307
  • [PXR] PXR
  • Member since:
    03-18-2013

View PostDeadArashi, on 08 March 2019 - 05:32 PM, said:

 

"Autoloaders" on the UDES and Strv tanks don't refer to clip/drum autoloaders, it refers to a fully automatic system that doesn't require a loader

 


 

So pretty much the tier 9 and 10 I guess right. I'm interested in why they chose the Alt 5 as the tier 8 when the Alt 2 was the one re-designated as UDES 15 and its hull used for the 15/16. Ignoring that the Alt 5 gun doesn't look to bad, essentially the Emil 1 105mm gun in single shot form. 5.22 RPM giving it 1,879 DPM which isn't bad at all considering the gun calibre but accuracy is shit to compensate but mobility also looks decent.

 

Hull armour is non-existant, turret front is very well slopped and can't be overmatched by any gun currently in the game, but HE will be very deadly against it. Power to weight is on the low end putting it down with the Obj 140 and T-62A. Speed wise it's only as quick as the M48 Patton. Damage wise... where the flying [edited] is 460 coming from? It's meant to be a 120mm gun. None the less it gets a 5.66 RoF giving it 2,603 DPM. It's literally going to just be everything people want from the HT without the autoloader. Seriously, as it currently stands, if you want a Swedish HT, get the UDES 15/16.

 

460 damage just doesn't make any sense, and of course it doesn't make sense, it's WG. Was the reason they chose the Alt 5 for tier 8 over the Alt 2 simply down to the fact that they were that [edited] lazy they just looked at the turret and went "that's close enough to the Leo" just so they didn't have to put in the effort to find tanks to do the whole line? They've already removed the option of a turreted TD line now so they may as well use the tanks that would have gone in it to make a full proper new line. 

 

I never said drum or clip and the information I got is from Bofors themselves is the 9 different variants are either manual load out or autoloader or both, also the 15/16TR was the better tank.

DeadArashi #20 Posted 09 March 2019 - 12:40 AM

    Imperium Tech Priest

  • Member
  • 12814 battles
  • 1,723
  • Member since:
    05-31-2013
Well a number of things: the data was theoretical, not actually tested. The 15/16TR, like the 14 Alt 2 (15), 14E(16) and the 15/16  were only ever built as mock ups. So you can't call one the "better tank". Finally, 16 rounds per minute would just be broken af.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users