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Question about mods with enemy reload timers

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ForbiddenName #1 Posted 22 May 2019 - 06:50 PM

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Hi,

 

I have noticed recently that many players on the friendly team use mods that show which enemy hit them and how long that enemy has to reload.  I was under the impression that reload timers were banned.  Has this changed?

 

Cheers,

ForbiddenName



mttspiii #2 Posted 22 May 2019 - 07:38 PM

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Exact reload timers are banned; these timers take into account equipment (Rammer, Vents), crew (Brothers-in-Arms), directives et al. They take specific data about the enemy vehicle that hit them, and that's illegal.

Estimate reload timers are legal. These simply take the raw reload time from the WoT wiki and are almost always wrong by at least 10%.


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Aoyama_Blue_Mountain #3 Posted 22 May 2019 - 11:50 PM

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Funny that you can ban a multiplier.

 

But hey, what do I know about logic.


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mttspiii #4 Posted 23 May 2019 - 06:56 AM

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View PostAoyama_Blue_Mountain, on 22 May 2019 - 11:50 PM, said:

Funny that you can ban a multiplier.

 

But hey, what do I know about logic.

 

Knowing which multiplier to include is the main reason for banning I guess.

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ForbiddenName #5 Posted 24 May 2019 - 09:11 PM

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View Postmttspiii, on 22 May 2019 - 07:38 PM, said:

Exact reload timers are banned; these timers take into account equipment (Rammer, Vents), crew (Brothers-in-Arms), directives et al. They take specific data about the enemy vehicle that hit them, and that's illegal.

Estimate reload timers are legal. These simply take the raw reload time from the WoT wiki and are almost always wrong by at least 10%.

 

Thanks for that info, interesting to know.




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