This video is incredibly inaccurate.
Firstly, why would you care about the highest penetration gun for a fire? You should be running that on most tanks anyway!
Secondly, implying that you need to use the ammo with the highest alpha damage is incorrect. If a HE shell doesn't pen it is unlikely to cause a fire.
Thirdly, aiming on specific spots has no impact on the chance of fire. The engine has a hitbox which you either hit or don't.
Fourthly, you fail to mention that each engine has a specific chance to catch on fire. That is calculated every single time you hit the engine hitbox.
And finally, you fail to mention the most effective way to set a tank on fire is to shoot the fuel tanks. Every module has HP. When the Fuel Tanks HP reaches 0, the tank catches on fire.
You really don't seem to know what you're doing in most of your testing footage, considering you're shooting the front of the leopard at some point and expecting a fire.
I would strongly suggest you at least research game mechanics before making a guide instead of relying on confirmation bias to prove your points.
3-Marked Tanks: Chaffee, Pz. T25, KV-220-2, KV-1, T-34S, Chi-Nu-Kai, Hellcat, T37, T78, WZ-131G FT, AMX 12T, Cromwell, Skoda T25, SU-100, King Tiger ©, T71 DA, IS-3, Super Pershing, T-54, E 50, T-10, T57 Heavy, Object 140, IS-7, E100, Maus, Centurion Action X, Badger, Super Conqueror, AMX 50B, STB-1, Strv 103B

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