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1.6 Common Test Feedback Thread

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Conan #1 Posted 10 July 2019 - 06:57 PM

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Hello Everyone,


1.6 Common test is here. Details about the features are in our news article.

Please share you comments, feedback, suggestions within this section. Thank you!

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JR_MGL #2 Posted 29 July 2019 - 08:06 AM


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the consumables auto supply doesn't work all the time. need to go in and click accept. sometimes do forget to supply items and miss them during the fight.

Whiskeydog #3 Posted 30 July 2019 - 07:16 AM


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The new frontline map, "Kraftwerk", feels empty and rather boring to play.

Its overall art design reminds me of those player made retro-RTS game maps, assembled from random concrete blocks joined by monocolor painted plains. No authenticity, no liveliness and little amount of fit decorating. Compare this to other recent maps of large size, say, Hinterland, the gap in between is obvious. 


Besides, its gameplay welcomes further refining. Too much open grounds have restricted certain vehicles harshly yet some others, especially EBRs are free to roam and poke. Other than this issue, most confined spaces are IMO so awkwardly set, that most engagements are stupid head-on shot trading. Little room for flanking, yet many weird shoot-throughs prone to long range sniper fire.



damvaydep #4 Posted 16 August 2019 - 11:30 AM


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OK tks :)
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