

+25% or -25% RNG?
#1 Posted 19 May 2023 - 09:35 PM
#2 Posted 20 May 2023 - 06:28 AM
#3 Posted 20 May 2023 - 08:51 AM
Fluctuations, on 20 May 2023 - 06:28 AM, said:
Good thing driving doesn't have RNG. Would be awkward getting a DUI in the middle of the battle.
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#4 Posted 20 May 2023 - 11:37 AM
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#6 Posted 21 May 2023 - 12:49 PM
Stats or it didn't happen.
But also since Lowe is known to be more accurate, you will tend to take shots you would not even try in the IS2s, so you may well find you hit more because you get closer in IS2 or maneuver to get side rather than shoot cupola etc.
People always tend to remember the shots they missed unreasonably due to RNG rather than question the ones that hit unreasonably.
Confirmation bias is a very easy trap to fall into.
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#7 Posted 21 May 2023 - 01:06 PM
so RNG(random number generator) should be RUSSIAN number generator
Edited by samibsal, 21 May 2023 - 01:07 PM.
#8 Posted 21 May 2023 - 03:50 PM
Napalmer, on 20 May 2023 - 01:37 PM, said:
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#9 Posted 23 May 2023 - 09:19 PM
CardinalMite, on 21 May 2023 - 12:49 PM, said:
Stats or it didn't happen.
But also since Lowe is known to be more accurate, you will tend to take shots you would not even try in the IS2s, so you may well find you hit more because you get closer in IS2 or maneuver to get side rather than shoot cupola etc.
People always tend to remember the shots they missed unreasonably due to RNG rather than question the ones that hit unreasonably.
Confirmation bias is a very easy trap to fall into.
So wargaming doesn't handicap a team by increasing or decreasing RNG?
#12 Posted 24 May 2023 - 08:00 AM
AuntyJack, on 23 May 2023 - 01:19 PM, said:
So wargaming doesn't handicap a team by increasing or decreasing RNG?
Evidence or it didn't happen.
I don't think people quite get how much the various RNG values in the game can make a difference to individual action outcomes.+-25% on things like penetration, damage rolls are huge. This is why people have been campaigning for RNG % to be reduced. Aiming RNG is a little different given it is using a centre weighted distribution but still roughly one third of the time a shot will go centre due to this mechanic (4 Tankers did a science video exploring this years ago).
Point is WG don't need to influence RNG values on a per match or per team basis for individuals to feel selectively gimped. But that is just it, your feels are not evidence.
There is no advantage to WG's revenue to do that and would just complicate the server side and client and cost them money. Not to mention the reputational loss and loss of players and revenue if it ever got out (which it would inevitably sooner or later).
If you truly believe they are doing that then why on earth are you playing the game? I wouldn't.
Edited by CardinalMite, 24 May 2023 - 11:37 AM.
“Holiday ops is balanced for Asia because a good player opening 11 boxes will get just as many decorations as a noob opening 75..”—.Murazor new head of global festive events.
"It's like you literally dont read your own posts, let alone others, make up instead what you wished others said, then put a non-sensical counter argument to that imagined post."
Just my opinion, in my view, I believe, not in fact a philosophical truth that may not matter. Currently living in the forum, true story.
#13 Posted 24 May 2023 - 07:44 PM
CardinalMite, on 24 May 2023 - 10:00 AM, said:
Evidence or it didn't happen.
I don't think people quite get how much the various RNG values in the game can make a difference to individual action outcomes.+-25% on things like penetration, damage rolls are huge. This is why people have been campaigning for RNG % to be reduced. Aiming RNG is a little different given it is using a centre weighted distribution but still roughly one third of the time a shot will go centre due to this mechanic (4 Tankers did a science video exploring this years ago).
Point is WG don't need to influence RNG values on a per match or per team basis for individuals to feel selectively gimped. But that is just it, your feels are not evidence.
There is no advantage to WG's revenue to do that and would just complicate the server side and client and cost them money. Not to mention the reputational loss and loss of players and revenue if it ever got out (which it would inevitably sooner or later).
If you truly believe they are doing that then why on earth are you playing the game? I wouldn't.
Agreed. Why would it? There is no sense to do that, and more sense to what they already talked about which was put different players on different teams, which is part of what they do anyway.
Why handicap a generic team - which would have no benefits - when you can just directly manipulate the team? (Enabling you to alter outcomes for individual players, which has a value, rather than just at team level, which has no value being unrepeatable.) The player is the constant, not the team.
#14 Posted 28 May 2023 - 11:41 AM
The_Big_M, on 24 May 2023 - 09:44 PM, said:
Agreed. Why would it? There is no sense to do that, and more sense to what they already talked about which was put different players on different teams, which is part of what they do anyway.
Why handicap a generic team - which would have no benefits - when you can just directly manipulate the team? (Enabling you to alter outcomes for individual players, which has a value, rather than just at team level, which has no value being unrepeatable.) The player is the constant, not the team.
So your now saying that everything Wargaming does makes absolute sense?
#16 Posted 29 May 2023 - 04:18 AM
Napalmer, on 20 May 2023 - 03:37 AM, said:
Order form:
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1x Packet of Table Salt
Deliver to: Confirmation Bias.
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